Full notes
Full Seed of Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Events
Seed of Life changes
Leonardo Interactive and Madlight Studios announce that the update v. 1.0.4 of Seed of Life is now available for download. This is the complete changelog:
Overall game:
Improved talisman compass arrows
Updated controller keys mapping
Removed forced walking from many cutscenes
Picking petals interaction doesn’t interrupt capsules anymore
Landmarks update: now they take 50 lumium and offer 10 life
Fixed camera priorities to avoid strange movements in some cutscenes
Fixed cutscenes which might not have triggered if jumping
Pedestals:
Updated activation camera to appear behind Cora
Updated interaction to be able to insert petals from anywhere around the -centerpiece
Added some effects to emphasize that Cora is able to insert petals
Area 1:
Removed invisible collision post Talisman collection
Area 2:
- Climbing zone at the beginningupdated path close to the falling bridge
Removed platforms that would lead up to the light pedestal
- Tunnel leading to the Seedremoved the center platforms and added vision platforms -instead
Area 3:
- Temple platformsadded visual effects and sounds for destruction and respawn
Updated event MagnetsPathInfo to take into account the capsule
Level design update
- After Manipulation Capsule Pedestalremoved Vision platforms and added 2 extra magnets
- Crossing pillars eventadded some platforms at the beginning
Free climb issue at the beginning of the area: player unable to climb down due to a collision intersection
Free climb zone at the beginning
Third shield: now the player is able to reach the petal from behind the shield
Thanks as always for the support. See you soon for more news.
Source
Changelog.gg summarizes and formats this update. How we read updates.
