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Steam News20 June 20215y ago

Latest Battle Royale Update (Our Next Game)

Hello fellow Aeons! In case you're not staying up to date from our twitter, where we mostly post our updates, we've been retraining ourselves to code in Unreal Engine 4.26.

Full notes

Full Seditionis: Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello fellow Aeons!

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Server
changedOur next game is going to be a slower paced battle royale that relies on tactical movement and positioning while also playing aggressively and scoring "kills" to level up your skill tree. We want to make a different kind of BR that punishes you for bad decision making instead of twitch reflexes or unlucky rng.
changedWe still estimate a playable prototype within 3-6 months from now but depending on how difficult it is to setup the custom server logic, it could be sooner or later. Hopefully sooner.

Seditionis: Tower Defense changes

changedOur next game is going to be a slower paced battle royale that relies on tactical movement and positioning while also playing aggressively and scoring "kills" to level up your skill tree. We want to make a different kind of BR that punishes you for bad decision making instead of twitch reflexes or unlucky rng.
changedWe still estimate a playable prototype within 3-6 months from now but depending on how difficult it is to setup the custom server logic, it could be sooner or later. Hopefully sooner.

In case you're not staying up to date from our twitter, where we mostly post our updates, we've been retraining ourselves to code in Unreal Engine 4.26.

Our next game is going to be a slower paced battle royale that relies on tactical movement and positioning while also playing aggressively and scoring "kills" to level up your skill tree. We want to make a different kind of BR that punishes you for bad decision making instead of twitch reflexes or unlucky rng.

We still estimate a playable prototype within 3-6 months from now but depending on how difficult it is to setup the custom server logic, it could be sooner or later. Hopefully sooner.

In the mean time, we at Dragonflare Studios hopes you are all doing very well.

P.S. I also forgot to write that it will be free to play. We want to maximize the player base so it doesn't feel like a ghost town.

Source

Steam News / 20 June 2021

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