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Steam News19 June 20251y ago

Version 1.2.13

Updates: Action points now show as decimal with combat UI and movement box Cheetah and delegation bug fixed with Cheetah not in party Robots should not be able to level other weapons if not applicable (Unarmed or Carbin

Full notes

Full Sector Unknown - Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions2 changes1 removal
  • UI and audio
  • Fixes
  • Gameplay
  • Compatibility
changedAction points now show as decimal with combat UI and movement box
fixedCheetah and delegation bug fixed with Cheetah not in party
removedChalk can no longer use own intimidate skill against himself
addedUnarmed now more viable as a combat choice (added more range with increased maximum amount)
changedPlayer character now stops moving the instance aggro or combat placement starts
fixedFixed tooltip bug for status boxes on side of party portraits as well as War Score support boxes

Sector Unknown - Prologue changes

changedAction points now show as decimal with combat UI and movement box
fixedCheetah and delegation bug fixed with Cheetah not in party
removedChalk can no longer use own intimidate skill against himself
addedUnarmed now more viable as a combat choice (added more range with increased maximum amount)
changedPlayer character now stops moving the instance aggro or combat placement starts

Updates:

  • Action points now show as decimal with combat UI and movement box

  • Cheetah and delegation bug fixed with Cheetah not in party

  • Robots should not be able to level other weapons if not applicable (Unarmed or Carbines only for now)

  • Chalk can no longer use own intimidate skill against himself

  • Unarmed now more viable as a combat choice (added more range with increased maximum amount)

  • Player character now stops moving the instance aggro or combat placement starts

  • Fixed tooltip bug for status boxes on side of party portraits as well as War Score support boxes

  • Fixed bug with combat grid crashing before combat after reloading and using it a second time

  • Fixed double loot issue with corpses (will require more testing)

  • Added backward compatibility for older saves and cannibalism

More to come. Thanks for the continued feedback!

Source

Steam News / 19 June 2025

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