Full notes
Full Sector Unknown - Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
6 fixes0 additions1 change0 removals
- Gameplay
- Fixes
- Security
- UI and audio
changedCombat: Reduced spacing for unarmed/melee (could sometimes hit a target from two squares away)
fixedCombat: Fixed a bug where combat sometimes gets stuck when pressing the spacebar to end your turn and at the same time as clicking to attack
fixedCombat: Fixed a bug where player can sometimes walk in a cell occupied by a Gunt if you click slightly outside its hitbox
fixedCombat: Fixed small bug/exploit with clicking just slightly beyond current grid square to gain a move for free
fixedFixed bug with loot window closing and sometimes not opening again when looting a corpse
fixedFixed bug with opening map while loot button is open
Updates:
- CombatReduced spacing for unarmed/melee (could sometimes hit a target from two squares away)
- CombatFixed a bug where combat sometimes gets stuck when pressing the spacebar to end your turn and at the same time as clicking to attack
- CombatFixed a bug where player can sometimes walk in a cell occupied by a Gunt if you click slightly outside its hitbox
- CombatFixed small bug/exploit with clicking just slightly beyond current grid square to gain a move for free
Fixed bug with loot window closing and sometimes not opening again when looting a corpse
Fixed bug with opening map while loot button is open
Fixed bug where injectors that were grayed out (cannot use) would become usable after using another consumable
More to come! Thanks again for the feedback and bug reports!
Source
Changelog.gg summarizes and formats this update. How we read updates.
