Full notes
Full Sector Unknown - Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
Updates:
Combat: Health bar shows minimal damage when hovering over target
Now only 50% of resources returned from deconstructed item
Crafting now uses highest skill in organization for crafting results
Knee-cap now afflicts target on the same turn
Fixed another bug with the dice roll on start screen (sometimes rolling twice)
Fixed Chalk dialogue start
Fixed bug with skillpoints being spent at 5 when skill needed less than 5 to increase
Fixed bug with side panel showing only player character information
Fixed research bug where Weapons Experimentation Three was not showing
Adjusted price bonuses to make sure vendors are never selling something for less than what they are buying it for
Cannot use action during combat if already attacking or moving
Fixed bug with Steam Achievements not working when going back to menu and loading/starting another game
Fixed several combat grids with no movement areas
Fixed bug with several characters on combat grid moving into same grid square
Thanks for the continued feedback - it's very much appreciated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
