Full notes
Full Section 13 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Balance
- Fixes
- UI and audio
- Gameplay
- Store
Patch Schedule
PT: 4:00 PM, May 28
ET: 7:00 PM, May 28
CEST: 1:00 AM, May 29
ICT: 6:00 AM, May 29
KST: 8:00 AM, May 29
Agents,
We hope you are exploring the full depths of Section 13 base! We are bringing Ver. 1.0.1 hotfix patch to address some bugs. If you find anything fishy in the base, please do not hesitate to report them to us via Steam discussion boards or our Discord server so that we can continue creating the best Section 13 experience we can!
For the list of fixes in this patch, please see below.
Bug Fixes
Fixed the issue where the Nephilim’s HP scaling was incorrectly applied, resulting in less HP than intended
Increased the Nephilim’s base HP
Fixed the issue where the Nephilim showed up as a lower level version in higher difficulties
Fixed the issue where the HP multiplier for online mode was not properly applied
Fixed the issue where you could be stuck in a closet on the Location Unknown level, if you took explosion damage while interacting with the closet
Fixed the issue where a medkit’s pop-up did not disappear even after using it
Fixed the issue where Korean text would show despite the game’s language being set to English
Fixed other bugs
Please note that if you are playing at this time, your game will not be interrupted. You will be prompted to download the patch the next time you open Section 13. For the best gameplay experience, we recommend installing the update as soon as possible.
ODS Team
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Source
Changelog.gg summarizes and formats this update. How we read updates.
