Light Bloom A new exciting visual feature of Wacambria Island is its use of light bloom! Light Bloom will add glow and brightness to lights and self illuminated objects.
In this update4
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Full Secrets of Temple Isle update
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What changed
0 fixes4 additions0 changes0 removals
Performance
Events
Compatibility
Maps
addedLight BloomA new exciting visual feature of Wacambria Island is its use of light bloom! Light Bloom will add glow and brightness to lights and self illuminated objects. This feature comes at a low performance cost and adds a huge visual appeal. Light Bloom and the objects that use this feature are totally configurable and allow for a variety of effects.
addedAchievementsThe Game Engine has been updated to award steam achievements. This added functionality will help give the player a sense of reward and allow Wacambria Island to be trackable from the steam pages for each player. An achievement strategy is still being developed in order to best utilize this feature.
addedController SupportThe stages of assigning Gamepad or Controller support have begun! I try to add this functionality later in the game development cycle due to feature changes and overall gameplay feel. Because I've mostly defined the player control experience with the Mouse & Keyboard, I have some reference points for how I want the controller feel.
addedGame ProgressSignificant progress has been made to the main quest line in Wacambria Island. The quest line now progresses through nearly 70% of the main world map and includes 4 new cave, ruin and city buildouts.
Secrets of Temple Isle changes
addedA new exciting visual feature of Wacambria Island is its use of light bloom! Light Bloom will add glow and brightness to lights and self illuminated objects. This feature comes at a low performance cost and adds a huge visual appeal. Light Bloom and the objects that use this feature are totally configurable and allow for a variety of effects.
addedThe Game Engine has been updated to award steam achievements. This added functionality will help give the player a sense of reward and allow Wacambria Island to be trackable from the steam pages for each player. An achievement strategy is still being developed in order to best utilize this feature.
addedThe stages of assigning Gamepad or Controller support have begun! I try to add this functionality later in the game development cycle due to feature changes and overall gameplay feel. Because I've mostly defined the player control experience with the Mouse & Keyboard, I have some reference points for how I want the controller feel.
addedSignificant progress has been made to the main quest line in Wacambria Island. The quest line now progresses through nearly 70% of the main world map and includes 4 new cave, ruin and city buildouts.
Light Bloom
A new exciting visual feature of Wacambria Island is its use of light bloom! Light Bloom will add glow and brightness to lights and self illuminated objects. This feature comes at a low performance cost and adds a huge visual appeal. Light Bloom and the objects that use this feature are totally configurable and allow for a variety of effects.
Achievements
The Game Engine has been updated to award steam achievements. This added functionality will help give the player a sense of reward and allow Wacambria Island to be trackable from the steam pages for each player. An achievement strategy is still being developed in order to best utilize this feature.
Controller Support
The stages of assigning Gamepad or Controller support have begun! I try to add this functionality later in the game development cycle due to feature changes and overall gameplay feel. Because I've mostly defined the player control experience with the Mouse & Keyboard, I have some reference points for how I want the controller feel.
Game Progress
Significant progress has been made to the main quest line in Wacambria Island. The quest line now progresses through nearly 70% of the main world map and includes 4 new cave, ruin and city buildouts.
Thanks for taking the time to keep up on Wacambria Island!