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Steam News19 October 20223y ago

Combat, Cooking, Lighting & More!

More Cooking! The cooking system in Wacambria Island was updated to make it easier to use and a more enjoyable experience. Now when you use the oven, the camera will show you the items you've placed in the oven.

Full notes

Full Secrets of Temple Isle update

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What changed

0 fixes5 additions1 change0 removals
  • Gameplay
  • Performance
addedThe cooking system in Wacambria Island was updated to make it easier to use and a more enjoyable experience. Now when you use the oven, the camera will show you the items you've placed in the oven. A nifty slider bar will show you the cooking progress and .... Tada! Your favorite dish will be complete! Additionally recipe cards will scattered across the island unlocking new dishes to make.
addedNew Lighting System!
addedLet there be light! Specifically lights that really add depth to some of Wacambrias darker spaces. With the new lighting system: caves, homes, castles and all other spaces will be delightfully illuminated. Because this is a home made game engine, this feature is particularly rewarding and exciting to me. I've gone through and ensured these lights are programmed to have the least amount of performance impact and a wide range of versatility for designing.
changedA great deal of time has been spent on Wacambria Island's combat system. While attacking, the animations now play smoother, and when chaining attacks the hits feel much more natural. NPCs also use some evasion, blocking and dodging tactics to spice up the fight.
addedOther Notable Mentions: - New quests have been implemented along with supporting characters - New locations added and old locations revisited to add features. - Better / Smoother camera - Improved platforming collision - Enemy camps added with captive villagers that the player must free
addedKeep an eye out for new announcements and further updates. As I bring Wacambria Island closer to completion I'll have a clearer idea of a good release date. I'll keep you all posted as to when that will be.

Secrets of Temple Isle changes

addedThe cooking system in Wacambria Island was updated to make it easier to use and a more enjoyable experience. Now when you use the oven, the camera will show you the items you've placed in the oven. A nifty slider bar will show you the cooking progress and .... Tada! Your favorite dish will be complete! Additionally recipe cards will scattered across the island unlocking new dishes to make.
addedNew Lighting System!
addedLet there be light! Specifically lights that really add depth to some of Wacambrias darker spaces. With the new lighting system: caves, homes, castles and all other spaces will be delightfully illuminated. Because this is a home made game engine, this feature is particularly rewarding and exciting to me. I've gone through and ensured these lights are programmed to have the least amount of performance impact and a wide range of versatility for designing.
changedA great deal of time has been spent on Wacambria Island's combat system. While attacking, the animations now play smoother, and when chaining attacks the hits feel much more natural. NPCs also use some evasion, blocking and dodging tactics to spice up the fight.
addedOther Notable Mentions: - New quests have been implemented along with supporting characters - New locations added and old locations revisited to add features. - Better / Smoother camera - Improved platforming collision - Enemy camps added with captive villagers that the player must free

More Cooking!

The cooking system in Wacambria Island was updated to make it easier to use and a more enjoyable experience. Now when you use the oven, the camera will show you the items you've placed in the oven. A nifty slider bar will show you the cooking progress and .... Tada! Your favorite dish will be complete! Additionally recipe cards will scattered across the island unlocking new dishes to make.

New Lighting System!

Let there be light! Specifically lights that really add depth to some of Wacambrias darker spaces. With the new lighting system: caves, homes, castles and all other spaces will be delightfully illuminated. Because this is a home made game engine, this feature is particularly rewarding and exciting to me. I've gone through and ensured these lights are programmed to have the least amount of performance impact and a wide range of versatility for designing.

Stealth Mode Activated!

With the Mandible Clans strength in numbers, there may be times when its best to sneak past the guards then engage in direct combat (and attract a crowd). Try your best not to be too loud and make sure you hide behind something if they are meandering your way. Sneaking in Wacambria Island comes with many features that will make it fun and enjoyable time after time!

Combat Essentials

A great deal of time has been spent on Wacambria Island's combat system. While attacking, the animations now play smoother, and when chaining attacks the hits feel much more natural. NPCs also use some evasion, blocking and dodging tactics to spice up the fight.

Other Notable Mentions: - New quests have been implemented along with supporting characters - New locations added and old locations revisited to add features. - Better / Smoother camera - Improved platforming collision - Enemy camps added with captive villagers that the player must free

Keep an eye out for new announcements and further updates. As I bring Wacambria Island closer to completion I'll have a clearer idea of a good release date. I'll keep you all posted as to when that will be.

Thanks!

~Moses Doyle

Source

Steam News / 19 October 2022

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