Full notes
Full Secret World Legends update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Store
- Balance
- UI and audio
Secret World Legends changes
Hard work pays off! Upon reaching Faction Rank 3 (Level 15), your faction will entrust you with the tools to become an Agent Handler! Welcome to the Agent Network, a brand-new feature where you manage prospective agents, send them on assignments, gear them up, and get awesome rewards.Once accessible, you open the feature by pressing P by default. Let’s go over the system in detail:
Expanding Your Network
By the time you complete the Agent Network tutorial you’ll already be in command of a new Faction Recruit, ready to do your bidding. You can expand your network through Agent Dossiers - new inventory items you may use to view an Agent’s profile, lore, and abilities. Not all Dossiers are character-bound, allowing you to sell them in the Auction House, if you so choose.Agent Dossiers may be acquired from completing a variety of tasks:
Action Missions
Sabotage Missions
Scenarios
Lairs
Elite Dungeons
Raiding
Achievements
Agent Missions
You also have the option of purchasing Agent Boosters for Aurum. Boosters can contain an Agent Dossier or a piece of Agent Equipment which can improve an agent’s stats. If you bought an Agent Booster with Aurum and didn't like the outcome, you can vendor these items in exchange for HexCoins instead of Anima Shards. HexCoins are a new currency accepted by a shady vendor recently sighted in Agartha.
Inhuman Resources
Each agent has a set of stats and traits, making each agent adept at different types of missions. Agents have three stats: Prowess ( △ ), Adaptability ( ☐ ), and Ingenuity ( ◯ ). Stats are used to determine how well an agent fares during a mission (we'll go into more on that in the next section). Agents can equip one (1) piece of Agent Equipment to augment their capabilities. Agent Equipment can have all sorts of different effects, so feel free to experiment with your favorite Agents and Items and see what works best for you! The Agent Network interface features 15 free inventory slots exclusively for Agent Equipment. All Agents also have up to two (2) unique traits of various types, each with its own effects and accompanying description. Traits can vary greatly between agents, so be sure to check the agent’s details to see what they can do! When completing missions, Agents gain XP and can level up. As agents level up, so do their stats, raising Affinity with missions or allowing you to tackle more challenging tasks. At level 25, agents learn their first Support Ability - powerful passive effects that buff your character! When an agent unlocks a Support Ability, you can assign the agent to your character, granting you that power. At level 50, the agent learns their second Support Ability.You can assign up to three Agents as Support for your character. Even while “equipped”, you may still send these Agents out on missions without losing their bonuses on your character.
Should You Choose to Accept...
Just like you, the agents you handle may be sent on various missions, with different stat requirements for each mission type. You can see what the requirements are in the mission interface - as missions increase in difficulty, so do their requirements and rewards. Some missions can also have bonus objectives. If you match an agent's trait types with the requirements of the objective, they get additional rewards upon completion of the mission. When you select a mission, you’ll notice a large
Source
Changelog.gg summarizes and formats this update. How we read updates.
