Full notes
Full Secret World Legends update
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What changed
- UI and audio
- Events
- Balance
- Gameplay
Secret World Legends changes
GENERAL
Several tweaks and improvements have been made to the Kyonshi xp/loot/achievement credit mechanics based on player feedback:
Kyonshi will now provide achievement credit and XP in raid groups.
Kyonshi now provide achievement credit even if they will not provide XP or loot.
Fixed a bug that was causing Kyonshi to regenerate their loot drops too slowly.
Slightly improved the rate at which Kyonshi generate loot drops.
Updated the description on the Kyonshi achievements to indicate that subduing Kyonshi with an Ofuda grants achievement progress.
GUI
Added a dropdown to the Mounts UI that allows sprint speed to be selected.
MISSIONS Challenges
PvP Missions in Fusang now properly counts for challenge achievement progress.
COMBAT General
Fixed an issue where some abilities would not deal damage towards AEGIS.
Fixed an issue that prevented Mnemonic Guardian Death Cultist barriers from absorbing damage correctly.
PVP Fusang
Facility Offence - Reduced number of kills needed to 10, down from 15.
Improved kill credit calculations for both Facility Offence and Facility Defence missions. Healers should be seeing a boost in mission kill credit.
Fixed an issue that could prevent players from being rewarded for destroying the Supply Drop.
Source
Changelog.gg summarizes and formats this update. How we read updates.
