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Steam News24 August 20169y ago

Update 1.15.8 Changelog

GENERAL Several tweaks and improvements have been made to the Kyonshi xp/loot/achievement credit mechanics based on player feedback: Kyonshi will now provide achievement credit and XP in raid groups.

Full notes

Full Secret World Legends update

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What changed

3 fixes1 addition5 changes0 removals
  • UI and audio
  • Events
  • Balance
  • Gameplay
changedSeveral tweaks and improvements have been made to the Kyonshi xp/loot/achievement credit mechanics based on player feedback: Kyonshi will now provide achievement credit and XP in raid groups. Kyonshi now provide achievement credit even if they will not provide XP or loot. Fixed a bug that was causing Kyonshi to regenerate their loot drops too slowly. Slightly improved the rate at which Kyonshi generate loot drops. Updated the description on the Kyonshi achievements to indicate that subduing Kyonshi with an Ofuda grants achievement progress.
addedAdded a dropdown to the Mounts UI that allows sprint speed to be selected.
changedPvP Missions in Fusang now properly counts for challenge achievement progress.
fixedFixed an issue where some abilities would not deal damage towards AEGIS.
fixedFixed an issue that prevented Mnemonic Guardian Death Cultist barriers from absorbing damage correctly.
changedPVP Fusang

Secret World Legends changes

changedSeveral tweaks and improvements have been made to the Kyonshi xp/loot/achievement credit mechanics based on player feedback: Kyonshi will now provide achievement credit and XP in raid groups. Kyonshi now provide achievement credit even if they will not provide XP or loot. Fixed a bug that was causing Kyonshi to regenerate their loot drops too slowly. Slightly improved the rate at which Kyonshi generate loot drops. Updated the description on the Kyonshi achievements to indicate that subduing Kyonshi with an Ofuda grants achievement progress.
addedAdded a dropdown to the Mounts UI that allows sprint speed to be selected.
changedPvP Missions in Fusang now properly counts for challenge achievement progress.
fixedFixed an issue where some abilities would not deal damage towards AEGIS.
fixedFixed an issue that prevented Mnemonic Guardian Death Cultist barriers from absorbing damage correctly.

GENERAL

  • Several tweaks and improvements have been made to the Kyonshi xp/loot/achievement credit mechanics based on player feedback:

    • Kyonshi will now provide achievement credit and XP in raid groups.

    • Kyonshi now provide achievement credit even if they will not provide XP or loot.

    • Fixed a bug that was causing Kyonshi to regenerate their loot drops too slowly.

    • Slightly improved the rate at which Kyonshi generate loot drops.

    • Updated the description on the Kyonshi achievements to indicate that subduing Kyonshi with an Ofuda grants achievement progress.

GUI

  • Added a dropdown to the Mounts UI that allows sprint speed to be selected.

MISSIONS Challenges

  • PvP Missions in Fusang now properly counts for challenge achievement progress.

COMBAT General

  • Fixed an issue where some abilities would not deal damage towards AEGIS.

  • Fixed an issue that prevented Mnemonic Guardian Death Cultist barriers from absorbing damage correctly.

PVP Fusang

  • Facility Offence - Reduced number of kills needed to 10, down from 15.

  • Improved kill credit calculations for both Facility Offence and Facility Defence missions. Healers should be seeing a boost in mission kill credit.

  • Fixed an issue that could prevent players from being rewarded for destroying the Supply Drop.

Source

Steam News / 24 August 2016

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