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Full Second Sun update
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Dear Sunborn,
Stepping into the treacherous lands of Rowen means you’ll have to be prepared for a fight.
To do so, you’ll have to choose between three different classes: Sentinel, Marauder or Diviner. Each one of them affords different playstyles, while offering unique challenges! But which one should you choose? Let’s take a closer look at the three classes in Second Sun, so you’ll be fully prepared to throw yourself into battle!
“Light as a feather, faster than the wind”
The Sentinel is a warrior trained to fight in both close- and long-range battles. With a crossbow in hand and a pistol in their pocket, they tread through the lands, prepared for any enemy to attack. Their quick thinking skills make them essential on the battlefield.
“Molded by battle, trained to destroy”
The Marauder is a versatile frontline soldier, who has trained for many years to become the master gunslinger they are today. You start out with a rifle and a revolver, ready to destroy anything that crosses your path. Their fearless nature makes their enemies shake in terror.
“Obliterate all evil, one heretic at a time”
The Diviner is a mighty fighter who uses the divine light of the White Sun to charge into battle. While they can still use guns and other weapons, they wield an assortment of powerful weapons that require the White Sun's blessings, as well as very powerful spells. To be able to channel the divine light and direct it to their enemies, the Diviner uses an ember staff.
Whether you silently stalk your prey, charge into battle guns blazing, or channel the divine light – there’s a path for every warrior in Second Sun. Which one will you take when the Empire calls?
Choose wisely,
The Second Sun Team
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