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Latest Second Coming: Tactical Training updates
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- Second Coming: Tactical Training
UPDATED! 2 NEW Maps!
Happy Friday! We've been hard at work on our next release - Second Coming: The Annakazi Invasion and, in the process modded some of the levels into 2 NEW MAPS for SC:TT! We have also decided to do a PRICE DROP! SC:TT is…
Announcement1 changeCompatibility - Second Coming: Tactical Training
UPDATED! 2 NEW Maps!
Happy Friday! We've been hard at work on our next release - Second Coming: The Annakazi Invasion and, in the process modded some of the levels into 2 NEW MAPS for SC:TT! We have also decided to do a PRICE DROP! SC:TT is…
Announcement1 changeCompatibility - Second Coming: Tactical Training
Update Monday! - NEW MAP!
Update Monday is upon us, and boy is it a BIG one! New Map - Arena: No holds-barred battle in a warehouse to get the blood flowing! This makes 6 Maps to choose from. Weapon updates: Increased sniper damage, decreased pi…
Announcement1 changeMaps - Second Coming: Tactical Training
Update Monday! - NEW MAP!
Update Monday is upon us, and boy is it a BIG one! New Map - Arena: No holds-barred battle in a warehouse to get the blood flowing! This makes 6 Maps to choose from. Weapon updates: Increased sniper damage, decreased pi…
Announcement1 changeMaps - Second Coming: Tactical Training
Happy Update Monday!
Hi All, Well, it's Monday again, and time to fix some bugs! This week's update includes: Map fixes: City Strees - minor fixes and updates Demons Run/ Dreadnaught Assault - Elevator update: Now the switches only work if…
Announcement1 changeMaps - Second Coming: Tactical Training
DirectX Update
Hi All, We are working hard to bring you the best games that we can. As part of our plans for version 1.5 we have upgraded from DX9 to DX11. Why? We are implementing a new FPS system in SC:TT v1.5 that will be used in S…
Announcement3 changesPerformanceBalance - Second Coming: Tactical Training
DirectX Update
Hi All, We are working hard to bring you the best games that we can. As part of our plans for version 1.5 we have upgraded from DX9 to DX11. Why? We are implementing a new FPS system in SC:TT v1.5 that will be used in S…
Announcement3 changesPerformanceBalance - Second Coming: Tactical Training
Updated!
We are happy to announce that our Achievements have been repaired! All Seven Achievements are up and running - So let's get to Shooting people! Updates include: Collider issues on Ecotone HQ and Demons Run Animation gli…
Announcement1 changeGameplay - Second Coming: Tactical Training
Updated!
We are happy to announce that our Achievements have been repaired! All Seven Achievements are up and running - So let's get to Shooting people! Updates include: Collider issues on Ecotone HQ and Demons Run Animation gli…
Announcement1 changeGameplay - Second Coming: Tactical Training
New Update this afternoon
We ran into some glitches in our achievement system on launch and had to revert to an older build. The bad part was that we had other improvements that had to be pulled when we reverted. We are working on having a build…
Announcement1 changeGameplay - Second Coming: Tactical Training
Updating - Unscheduled event
TACTICAL TRAINERS - We are updating tonight to fix a few issues that weren't discovered during load testing. The game will be running as normal in just a few!
Announcement - Second Coming: Tactical Training
Release in 7 days!
SC:TT will officially be released for sale on Steam on April 30th. It is in the "Coming Soon" phase for the next week while we are still polishing the code and finding any issues resulting from our Steam integration. Yo…
Announcement - Second Coming: Tactical Training
Release in 7 days!
SC:TT will officially be released for sale on Steam on April 30th. It is in the "Coming Soon" phase for the next week while we are still polishing the code and finding any issues resulting from our Steam integration. Yo…
Announcement
