Full notes
Full Seaside Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
The re-launch of the game didn't gather as many players as I would have hoped and sales has slowed down to a trickle in the last couple of weeks. The original game sold a lot of units on Xbox Live Indie Games back in 2010 and I fondly remember playing packed races online, talking to people over voice chat and strangers showing me shortcuts I didn't know about that they had discovered.
I would love it if the game had a small revival, but at this rate it's not going to happen. Making the game free-to-play is my last-ditch effort to get new players into the game. My plan to (slowly) add more content to the game has not changed though, so stay tuned for future updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
