HomeGamesUpdatesPricingMethodology
Steam News21 August 20232y ago

Major User Feedback

-Combat has been overhauled to be more intuitive. User input is now recognized faster. Killing enemies is much easier.

Full notes

Full Search update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedCombat has been overhauled to be more intuitive. User input is now recognized faster. Killing enemies is much easier. -Have full control over all your graphics settings, including brightness, Field of View, and Render Distance -Colliders have been massively restructured to avoid players getting stuck on doors and stairs

Search changes

changedCombat has been overhauled to be more intuitive. User input is now recognized faster. Killing enemies is much easier. -Have full control over all your graphics settings, including brightness, Field of View, and Render Distance -Colliders have been massively restructured to avoid players getting stuck on doors and stairs

-Combat has been overhauled to be more intuitive. User input is now recognized faster. Killing enemies is much easier. -Have full control over all your graphics settings, including brightness, Field of View, and Render Distance -Colliders have been massively restructured to avoid players getting stuck on doors and stairs

Major thanks to all user feedback. This game is my first big project as a developer, and it's been a fantastic learning opportunity for me. I take all your feedback and learn from it as best as I can, so my next title will be a huge improvement. Thanks always for your support ːsteamhappyː

Source

Steam News / 21 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.