Update log
Full Seafarer: The Ship Sim update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Performance
- Store
Ahoy, Seafarers!
We have another small patch for you today, out now on the Default Branch.
Patch Notes for Version: 0.1.2.1324
Player-Facing Fixes & Improvements
Controls & Gameplay
Improved Bulk Crane Left / Right controls for more reliable operation.
Adjusted Shovel Crane gamepad movement to feel less rigid and overly sensitive.
UI & Localization
Fixed missing localization strings for bulk deliveries to:
Mettington
Drachdelen
Crescentport
Resolved multiple localization issues across the game.
Improved Graphics Settings descriptions with clearer explanatory text.
Stability & Performance
Integrated GPU (iGPU) startup crash prevention:
Added detection for integrated GPUs.
Players are now informed via an on-screen warning when running on unsupported hardware, preventing crashes on startup.
Bug Fixes
Fixed an issue where interacting with an NPC officer steering the vessel could cause them to clip into the ship.
Fixed an issue where the assigned officer could clip into the steering wheel.
Resolved several localization issues across select missions.
Improved and polished multiple lighting sources on the Lancer.
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com 📸 Instagram 📘 Facebook 🐦 X 🎥 TikTok 💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
Source
