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Steam News10 September 20214y ago

Dev Diary #2

Ahoy! ːseawolvesː Today’s news are: time limitations for quests, total rebalance of perks, companions’ loyalty abilities, new music track! Item 1 As promised - new music track. Night Jungles theme. https://youtu.

In this update2

Full notes

Full Sea Dogs: To Each His Own update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Maps
  • Store
addedAhoy!Today’s news are: time limitations for quests, total rebalance of perks, companions’ loyalty abilities, new music track!
addedAhoy!As promised - new music track.
addedAhoy!Good news for all who didn’t fancy time limitations for certain story and side quests. We will add a new option in New Game settings to turn off EVERY time limitation in the game. Basically, it’s a freeplay mode.
addedAhoy!We will shed some light on other additional New Game settings in future diaries.
addedAhoy!Perks will be rebalanced to add more depth, more choice and more fun. Certain perks will be usable in dialogs, some will help you to survive even the toughest battles in the game with fewer Save/Loads.
changedAhoy!Trustworthy now allows to hire more people in taverns, bypass stealth checks in hostile cities (if your notoriety is low enough), helps to gain advantage in certain quests and gives an additional chance to find a treasure map dealer.

Sea Dogs: To Each His Own changes

addedToday’s news are: time limitations for quests, total rebalance of perks, companions’ loyalty abilities, new music track!
addedAs promised - new music track.
addedGood news for all who didn’t fancy time limitations for certain story and side quests. We will add a new option in New Game settings to turn off EVERY time limitation in the game. Basically, it’s a freeplay mode.
addedWe will shed some light on other additional New Game settings in future diaries.
addedPerks will be rebalanced to add more depth, more choice and more fun. Certain perks will be usable in dialogs, some will help you to survive even the toughest battles in the game with fewer Save/Loads.

Ahoy!

ːseawolvesː

Today’s news are: time limitations for quests, total rebalance of perks, companions’ loyalty abilities, new music track!

Item 1

As promised - new music track.

Night Jungles theme. https://youtu.be/7L7ooMIL0ns

Item 2

Good news for all who didn’t fancy time limitations for certain story and side quests. We will add a new option in New Game settings to turn off EVERY time limitation in the game. Basically, it’s a freeplay mode.

We will shed some light on other additional New Game settings in future diaries.

Item 3

Perks will be rebalanced to add more depth, more choice and more fun. Certain perks will be usable in dialogs, some will help you to survive even the toughest battles in the game with fewer Save/Loads.

We are proud that a lot of changes in the list below have been inspired by our Discord community which you are absolutely welcome to join.

Current list of changes:

-Iron Will allows the character and unique companions to survive a lethal blow once in three minutes. It will also help to handle mutinies and disloyal officers.

-Trustworthy now allows to hire more people in taverns, bypass stealth checks in hostile cities (if your notoriety is low enough), helps to gain advantage in certain quests and gives an additional chance to find a treasure map dealer.

-Excellent Health now adds permanent HP increase and require Growing Life instead of Advanced Defence

-Growing life now additionally gives +1HP for each previous Level up.

-Irresistible Strike gets additional +1% chance of ignoring an enemy’s block for each point in Success

-Urgent Repairs is now available for all difficulty levels and allows you to quickly restore your ship's hull in battle. Its efficiency is based on your Repair skill and special amulets.

-Secret perks are now visible in the character’s list.

-Athlete character gets a free Hard Hitter perk instead of Excellent Health.

-Trader character gets more money and trinkets in the beginning of the game.

-Alchemy perk is a much more useful early game now. Crafting was totally rebalanced in a way that you use it to your benefit much earlier in the game.

Item 4

Added loyalty quests for your unique companions and love interests. Completion of said quests will grant them a unique perk. By default, all unique companions can’t die in battle, instead they will be removed from your party for some time. This should lead to less S/L situations.

Item 5

The most frequently asked question we get is how to support us and the game. Honestly, the best help you can give us is to wishlist and follow the game. And, join our Discord and send us your feedback and suggestions - we post Dev Diaries there first so everyone could discuss and propose their vision of the changes we make.

WHISHLIST AND FOLLOW

https://store.steampowered.com/app/1456830/Sea_Dogs/

Good hunting! ːauthorityː

Source

Steam News / 10 September 2021

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