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Steam News17 April 20215y ago

1.7.3 - Work in Progress

Ahoy! Recently we aired another hotfix for the current beta patch. More to come! - Temple of Khael Roa crashes - fixed - Bandits didn't attack in caves under wells - fixed - Couldn't order a new coat of arms at shipyard

In this update1

Full notes

Full Sea Dogs: To Each His Own update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Compatibility
  • Performance
fixedAhoy!Recently we aired another hotfix for the current beta patch. More to come!
fixedAhoy!Temple of Khael Roa crashes - fixed - Bandits didn't attack in caves under wells - fixed - Couldn't order a new coat of arms at shipyards - fixed - St. Johns priest was absent at night - fixed - Locked St. Pierre's brothel and dungeons after the plot siege - fixed - Mary still asked for more sex after the deed had already been done - fixed - F2 interfaces overlaying each other - fixed - Cleaver's pirates have been removed from the streets of Cartagena - NPC armed with handguns didn't have gunpowder - fixed - Any number of captives can now be put in a cargo hold - Broken quick travel on Barbados - fixed - Clan guardsmen dialogues didn't work correctly on Justice Island - fixed

Sea Dogs: To Each His Own changes

fixedRecently we aired another hotfix for the current beta patch. More to come!
fixedTemple of Khael Roa crashes - fixed - Bandits didn't attack in caves under wells - fixed - Couldn't order a new coat of arms at shipyards - fixed - St. Johns priest was absent at night - fixed - Locked St. Pierre's brothel and dungeons after the plot siege - fixed - Mary still asked for more sex after the deed had already been done - fixed - F2 interfaces overlaying each other - fixed - Cleaver's pirates have been removed from the streets of Cartagena - NPC armed with handguns didn't have gunpowder - fixed - Any number of captives can now be put in a cargo hold - Broken quick travel on Barbados - fixed - Clan guardsmen dialogues didn't work correctly on Justice Island - fixed

Ahoy!

Recently we aired another hotfix for the current beta patch. More to come!

- Temple of Khael Roa crashes - fixed - Bandits didn't attack in caves under wells - fixed - Couldn't order a new coat of arms at shipyards - fixed - St. Johns priest was absent at night - fixed - Locked St. Pierre's brothel and dungeons after the plot siege - fixed - Mary still asked for more sex after the deed had already been done - fixed - F2 interfaces overlaying each other - fixed - Cleaver's pirates have been removed from the streets of Cartagena - NPC armed with handguns didn't have gunpowder - fixed - Any number of captives can now be put in a cargo hold - Broken quick travel on Barbados - fixed - Clan guardsmen dialogues didn't work correctly on Justice Island - fixed

Many thanks to Takeda-One for his input, gratitude to our community for all the helpful feedback!

Source

Steam News / 17 April 2021

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