What changed
2 fixes0 additions0 changes0 removals
fixedAhoy!Recently we aired another hotfix for the current beta patch. More to come!
fixedAhoy!Temple of Khael Roa crashes - fixed - Bandits didn't attack in caves under wells - fixed - Couldn't order a new coat of arms at shipyards - fixed - St. Johns priest was absent at night - fixed - Locked St. Pierre's brothel and dungeons after the plot siege - fixed - Mary still asked for more sex after the deed had already been done - fixed - F2 interfaces overlaying each other - fixed - Cleaver's pirates have been removed from the streets of Cartagena - NPC armed with handguns didn't have gunpowder - fixed - Any number of captives can now be put in a cargo hold - Broken quick travel on Barbados - fixed - Clan guardsmen dialogues didn't work correctly on Justice Island - fixed
Sea Dogs: To Each His Own changes
fixedRecently we aired another hotfix for the current beta patch. More to come!
fixedTemple of Khael Roa crashes - fixed - Bandits didn't attack in caves under wells - fixed - Couldn't order a new coat of arms at shipyards - fixed - St. Johns priest was absent at night - fixed - Locked St. Pierre's brothel and dungeons after the plot siege - fixed - Mary still asked for more sex after the deed had already been done - fixed - F2 interfaces overlaying each other - fixed - Cleaver's pirates have been removed from the streets of Cartagena - NPC armed with handguns didn't have gunpowder - fixed - Any number of captives can now be put in a cargo hold - Broken quick travel on Barbados - fixed - Clan guardsmen dialogues didn't work correctly on Justice Island - fixed
Ahoy!
Recently we aired another hotfix for the current beta patch. More to come!
- Temple of Khael Roa crashes - fixed - Bandits didn't attack in caves under wells - fixed - Couldn't order a new coat of arms at shipyards - fixed - St. Johns priest was absent at night - fixed - Locked St. Pierre's brothel and dungeons after the plot siege - fixed - Mary still asked for more sex after the deed had already been done - fixed - F2 interfaces overlaying each other - fixed - Cleaver's pirates have been removed from the streets of Cartagena - NPC armed with handguns didn't have gunpowder - fixed - Any number of captives can now be put in a cargo hold - Broken quick travel on Barbados - fixed - Clan guardsmen dialogues didn't work correctly on Justice Island - fixed