Full notes
Full Sea Dogs: To Each His Own update
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What changed
- Events
Sea Dogs: To Each His Own changes
- Gambithero
Ahoy! It's been magical two months, thank you for all love and support you gave the game. We feel ourselves very comfortable on Steam so far but we didn't plunder the Golden Fleet yet. Every adventure demands patience and commitment from every crew memeber, so let us show you that we are worthy of it. By the way, check our open letter in case you missed it: http://steamcommunity.com/games/223330/announcements/detail/65668531643437205 ːboardingːTwo great news for youːboardingː
DLC #2 is coming soon in April!
Sea Dogs: To Each His Own: The Final Lesson Do you remeber this fellow? He is yet to surprise you... Seven new quests, dangerous challenges and adequate rewards for captains below level 8 who haven't yet started 'The Dutch Gambit' plot line. New game will not be required. We are just getting started - there is more to come in terms of new content.
DirectX 9 support to be availble soon
Including better shaders, water, sky boxes, better shadows and probably a significant decrease of game crahes. A couple of screenshots to give you an idea... This is big for us. The game is currently on DX8 but if we want it to live forever another few years, changes must be done and this is the very first step on the road of re-building the 2003 engine. Wish us luck! This should be interesting. Good hunting! Suum cuique
Source
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