HomeGamesUpdatesPricingMethodology
Steam News26 January 20265mo ago

Update v0.9.8

LM rework- have added a bunch of new LMS and made them more useful in the game- you now see the details of the move when you highlight a LM and they now appear at end of a battle.

Full notes

Full Sculplings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • Balance
addedLM rework- have added a bunch of new LMS and made them more useful in the game- you now see the details of the move when you highlight a LM and they now appear at end of a battle.
changedEnd of Battle rewards now based on Rarity- before there were certain late game items that could not appear until the second half, now they have a rare chance of appearing early game
fixedFix "Starry Sky" not displaying info properly
changedI'm working on some rebalances the make the game just slightly more fast paced. So attack/magic attack stats for starter and grasslands Sculplings have been increased slightly. RIght now it means their first evolutions don't of stats that are that different but I'm working on it.

Sculplings changes

addedLM rework- have added a bunch of new LMS and made them more useful in the game- you now see the details of the move when you highlight a LM and they now appear at end of a battle.
changedEnd of Battle rewards now based on Rarity- before there were certain late game items that could not appear until the second half, now they have a rare chance of appearing early game
fixedFix "Starry Sky" not displaying info properly
changedI'm working on some rebalances the make the game just slightly more fast paced. So attack/magic attack stats for starter and grasslands Sculplings have been increased slightly. RIght now it means their first evolutions don't of stats that are that different but I'm working on it.
  • LM rework- have added a bunch of new LMS and made them more useful in the game- you now see the details of the move when you highlight a LM and they now appear at end of a battle.

  • End of Battle rewards now based on Rarity- before there were certain late game items that could not appear until the second half, now they have a rare chance of appearing early game

  • Fix "Starry Sky" not displaying info properly

I know about the bug with 'Last Stand' and working on a fix ASAP, I can't reproduce it on my end thus far so it's a little tricky

I'm working on some rebalances the make the game just slightly more fast paced. So attack/magic attack stats for starter and grasslands Sculplings have been increased slightly. RIght now it means their first evolutions don't of stats that are that different but I'm working on it.

Source

Steam News / 26 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.