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Steam News2 March 20264mo ago

Special Thanks!, Updates + some extras

Hi gobbos We are closing in on the end of next fest and we just want to thank everyone who tried out the game and gave some feedback/bug reports, without you we truly wouldn't be able to make this game.

Full notes

Full SCRYBE update

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What changed

3 fixes1 addition4 changes8 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedWe also have a patch for the game today, this patch came quite late because we had some internal issues with steam but its finally here and hopefully fixed a lot of the issues you had, - opal (black pearl) cost getting removed from the eye after hovering it once
removedmining minigame should no longer make the mana orb disappear
changedspell ui visuals should be improved on relaunch
removedtower should no longer only have the big roof
fixedfixed second colour pallet
removedremoved the ability to cause a infinite cooldown reduction loop

Hi gobbos

We are closing in on the end of next fest and we just want to thank everyone who tried out the game and gave some feedback/bug reports, without you we truly wouldn't be able to make this game. We are happy to say that during the next fest we have Doubled!! our Wishlist counts and it still is going up

We are planning on refining the demo a bit more so you can keep playing while we start working on the full game, the full game is planned to be released somewhere around summer this year! especially since we have a lot of the base mechanics done we hope to speed up the rest of development.

We also have a patch for the game today, this patch came quite late because we had some internal issues with steam but its finally here and hopefully fixed a lot of the issues you had, - opal (black pearl) cost getting removed from the eye after hovering it once

- mining minigame should no longer make the mana orb disappear

- spell ui visuals should be improved on relaunch

- tower should no longer only have the big roof

- fixed second colour pallet

- mana reclaim works poggies

- removed the ability to cause a infinite cooldown reduction loop

- removed the ability to equip multiples of the same spell

- made sure the room selectors are disabled

- some qol in bug reporting so you can report bugs easier

- fish now correctly rob you after you lose the minigame

- enemy correctly shows hp now

- rebirthing tower no longer overlaps fishing

- apply meta progression correctly on ui stuff - luna gives the correct mana amount

- resource tooltip for eye should display correctly

- made sure bug reporting wraps like intended

- deciphering persist correctly now

- can now see what version the game is on main menu

- tooltips that arnt supposed to displayed outside of the tutorial no longer show outside of the tutorial

- fixed vault upgrades to actually work Hotfixes

- miners will actually mine now

- removed sequince breaking of tutorial by quiting midway

Source

Steam News / 2 March 2026

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