Full notes
Full Scrolls of the Lord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
Scrolls of the Lord changes
Sound settings in the game are saved - Changed VSync switching method - Changed behavior of enemy npcs - Registration of hits on enemies is now more accurate - When calling the menu during the game it will now appear without a picture - Added pause while opening the game menu - Skeletons' health has been reduced and their damage has been slightly increased - Walking sounds on some surfaces have been made quieter - The player's magic projectiles have been accelerated by 5 times - Two-handed weapons have increased stamina consumption and increased damage - Skeleton mages now don't try to get close to the player to deal damage. - NPCs now do not attack other NPCs - Skeleton mages health is significantly reduced - added skeletons to the city - added a knight-mage to the city, which must be killed to open the city gates. - now to get a scroll you need to pass a small trial - added more healing candles and creator statues to maps
Also fixed about 100 bugs ːlunar2019shockedpigː
Source
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