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Latest Scripted Land updates
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- Scripted Land
Version 0.8.15
The army variable in the Fortress and Defense stages was changed to enemyArmy.
Announcement1 changeGameplay - Scripted Land
Version 0.8.14
Changed the appearance of the durability bar. Corrected the spelling of Items.Weat in the Economy stage.
Announcement2 changesFixGameplay - Scripted Land
Version 0.8.13
Fixed the problem that the German keyboard does not allow to input text while pressing the Alt Gr key.
Announcement1 changeFix - Scripted Land
Version 0.8.12
Corrected comments in en/items.lua. To incorporate changes in items.lua, it is recommended to temporarily change the language. (This operation will update _api folder)
Announcement2 changesFixWorkshop - Scripted Land
Version 0.8.11
Fixed a script error in the Counterattack stage.
Announcement1 changeFix - Scripted Land
Version 0.8.10
Allowed to eat as long as the max fullness is not exceeded.
Announcement - Scripted Land
Version 0.8.9
The name of the order class was changed to orderData.
Announcement1 changeGameplay - Scripted Land
Version 0.8.8
Hid the background image of the checkbox for whether the recipe order is valid.
Announcement - Scripted Land
Version 0.8.7
Fixed npc:sleep() not finishing when the maximum value of stamina and satiety is more than 100.
Announcement1 changeFix - Scripted Land
Version 0.8.6
Fixed npc:work() not increasing experience. Fixed that building:stopOrder() also deletes unrelated task cards. Increased the number of initial items in the Counterattack stage.
Store3 changesFix - Scripted Land
Version 0.8.5
Corrected incorrect task description. Fixed some bugs. If you have already played “Build a fortress”, please delete and recreate the setup.lua for that stage.
Announcement3 changesFixWorkshop - Scripted Land
Version 0.8.4
Fixed the dying when an adventurer party overlaps with an enemy army. Added Ctrl+S save description to the first world stage. Fixed some bugs.
Announcement3 changesFixGameplay - Scripted Land
Version 0.8.3
Fixed npc:canWork() not working properly. Fixed disappearance of put()ed items in a building. Increased the number of storage units in the kitchen. Changed the recipe for meat and eggs.
Store4 changesFixGameplay - Scripted Land
Version 0.8.2
Fixed npc:move() error message. Added a cart stage. Fix wrong position of magic effects.
Announcement2 changesFixGameplay - Scripted Land
Correction of the description on the store page
The store description stated "for people who are trying to learn coding", but the current version has a difficulty level for people who can code while reading and researching the documentation on their own. This has bee…
Store2 changesFix - Scripted Land
Version 0.8.1
Added "Haute Cuisine" stage to the additional stages. Fixed that not all buildings are displayed in the building list. Changed some of the food recipes. Adjustments were made to the UI.
Announcement4 changesFixGameplay

