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Steam News14 February 20264mo ago

Season 8 starts on March 1st

From now on, we will start restarting the Seasonal World every 3 months, as we promised earlier in our roadmap. The Seasonal World is a parallel realm where all players start on equal footing from a clean slate.

In this update3

Full notes

Full Screeps: World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition18 changes0 removals
  • Events
  • Store
fixedFrom now on, we will start restarting the Seasonal World every 3 months, as we promised earlier in our roadmap . The Seasonal World is a parallel realm where all players start on equal footing from a clean slate. All players have GCL/GPL equal to 1, and everyone has a fixed 100 CPU from the very beginning of the season, which does not scale based on GCL. Each season will have its own slight differences in rules and rewards at the end of the season. Here is the planned list of the next seasons:
changedHow to join the seasonIn order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at these locations:
changedHow to join the seasonin-game credits market (from now on keys are often available there because we sponsor them as NPC orders);
changedHow to join the seasonofficial store ( 50% discount until February 16);
changedHow to join the seasonSteam Community Market .
changedHow to join the seasonAccess to Season 8 costs according to the following schedule:

Screeps: World changes

fixedFrom now on, we will start restarting the Seasonal World every 3 months, as we promised earlier in our roadmap . The Seasonal World is a parallel realm where all players start on equal footing from a clean slate. All players have GCL/GPL equal to 1, and everyone has a fixed 100 CPU from the very beginning of the season, which does not scale based on GCL. Each season will have its own slight differences in rules and rewards at the end of the season. Here is the planned list of the next seasons:
changedIn order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at these locations:
changedin-game credits market (from now on keys are often available there because we sponsor them as NPC orders);
changedofficial store ( 50% discount until February 16);
changedSteam Community Market .

From now on, we will start restarting the Seasonal World every 3 months, as we promised earlier in our roadmap. The Seasonal World is a parallel realm where all players start on equal footing from a clean slate. All players have GCL/GPL equal to 1, and everyone has a fixed 100 CPU from the very beginning of the season, which does not scale based on GCL. Each season will have its own slight differences in rules and rewards at the end of the season. Here is the planned list of the next seasons:

SeasonSpawning startsSeason startsSeason ends
Season 8NOWMarch 1, 2026 (18:00 UTC)May 1, 2026
Season 9May 15, 2026June 1, 2026August 1, 2026
Season 10August 15, 2026September 1, 2026November 1, 2027

How to join the season

In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at these locations:

Access to Season 8 costs according to the following schedule:

  • 5 Access Keys - February 14

  • 4 Access Keys - March 1 (season start)

  • 3 Access Keys - March 15

  • 2 Access Keys - April 1

  • 1 Access Key - April 15

Season rules

All game mechanics are identical to the regular game, however, the world is generated in an unusual way. It is built in the form of a pyramid with a wide base at the bottom and narrowing towards the top. Players can spawn only in the bottom-level sectors. Season score points are earned by owning controllers in rooms, depending on the sector level:

  • Level 5 (N99-N81): 25 points per tick of each room controller ownership

  • Level 4 (N79-N61): 16 points per tick

  • Level 3 (N59-N41): 9 points per tick

  • Level 2 (N39-N21): 4 points per tick

  • Level 1 (N19-N1): 1 point per tick

The player who accumulates the most score points during the season wins.

Other game changes: the market is not available, and terminals can send resources only to your own terminals.

Note: for this Seasonal World we're going to update runtime Node.js to the latest version possible. This will be a good opportunity to have a smaller scale test before we deploy the new Node version to the Persistent World.

Season rewards

Source

Steam News / 14 February 2026

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