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Steam News29 January 20265mo ago

Season 2 starts on February 1st

So, we’re happy to announce that Season 1 will end on February 1 at 15:00 UTC. At that time, all player code versions will be frozen and stored to be used in the live final tournament, which you can read more about belo

In this update1

Full notes

Full Screeps: Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions10 changes1 removal
  • Events
  • Balance
changedSo, we’re happy to announce that Season 1 will end on February 1 at 15:00 UTC . At that time, all player code versions will be frozen and stored to be used in the live final tournament, which you can read more about below. All items in your inventory will be preserved, but keys and their components are seasonal items, so in the next season they will only be available for disintegration into dust.
changedSeason 2Season 2 will start immediately after the end of the previous season and will run for the next three months, until May 1.
changedSeason 2The arenas for the upcoming season will be:
changedSeason 2Capture the Flag ( Discord discussion )
changedSeason 2Power Split ( Discord discussion )
changedSeason 2Construct and Control ( Discord discussion )

Screeps: Arena changes

changedSo, we’re happy to announce that Season 1 will end on February 1 at 15:00 UTC . At that time, all player code versions will be frozen and stored to be used in the live final tournament, which you can read more about below. All items in your inventory will be preserved, but keys and their components are seasonal items, so in the next season they will only be available for disintegration into dust.
changedSeason 2 will start immediately after the end of the previous season and will run for the next three months, until May 1.
changedThe arenas for the upcoming season will be:
changedCapture the Flag ( Discord discussion )
changedPower Split ( Discord discussion )

So, we’re happy to announce that Season 1 will end on February 1 at 15:00 UTC. At that time, all player code versions will be frozen and stored to be used in the live final tournament, which you can read more about below. All items in your inventory will be preserved, but keys and their components are seasonal items, so in the next season they will only be available for disintegration into dust.

view

Season 2

Season 2 will start immediately after the end of the previous season and will run for the next three months, until May 1.

The arenas for the upcoming season will be:

What changes are coming in Season 2?

  • We’ll rebalance tower parameters to make them more effective tactical tools:

    • Maximum range: 20 tiles.

    • Attack power starts at 1000 at point-blank range and decreases by 50 for each additional tile.

    • Heal power starts at 600 at point-blank range and decreases by 30 for each additional tile.

    • Shot cost is 10 energy, and storage capacity is also 10 energy, meaning towers must be recharged after every shot.

    • Cooldown: 10 ticks.

    • Construction cost: 1250 energy.

  • The fame reward chest level will no longer drop below level 1, so you’ll always be able to earn at least something.

  • In every arena, fame rewards will now contain Key Upgrades of all colors, with the arena’s "native" color dropping twice as often.

  • One technical change: the standard JavaScript [c] Date [/c] object will be unavailable in player code.

Source

Steam News / 29 January 2026

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