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Steam News19 February 201610y ago

3.2.0 Patch

Hi everyone! We’ve been busy the past few months preparing for Screencheat for PS4 and Xbox One (which comes out on March 1st, by the way), but that doesn’t meant we haven’t been working on the Steam version too!

Full notes

Full Screencheat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes8 additions13 changes2 removals
  • UI and audio
  • Gameplay
  • Performance
  • Maps
  • Store
  • Fixes
changedHi everyone! We’ve been busy the past few months preparing for Screencheat for PS4 and Xbox One (which comes out on March 1st, by the way), but that doesn’t meant we haven’t been working on the Steam version too! We have a load of improvements for you guys, the biggest addition being full text localisation for Simplified Chinese, Japanese and Korean! We hope that everything in this update improves the experience for you guys, and thanks again for your continued support! Changes, Additions and Improvements
addedAdded new Samurai Punk logo to splash screen
addedAdded full text localisation for Simplified Chinese, Japanese and Korean
changedUpdated old assets in Garden
addedAdded Ivy asset to Temple to help diversify the sides of the green path
changedIncreased the resolution of some level textures

Screencheat changes

changedHi everyone! We’ve been busy the past few months preparing for Screencheat for PS4 and Xbox One (which comes out on March 1st, by the way), but that doesn’t meant we haven’t been working on the Steam version too! We have a load of improvements for you guys, the biggest addition being full text localisation for Simplified Chinese, Japanese and Korean! We hope that everything in this update improves the experience for you guys, and thanks again for your continued support! Changes, Additions and Improvements
addedAdded new Samurai Punk logo to splash screen
addedAdded full text localisation for Simplified Chinese, Japanese and Korean
changedUpdated old assets in Garden
addedAdded Ivy asset to Temple to help diversify the sides of the green path

Hi everyone! We’ve been busy the past few months preparing for Screencheat for PS4 and Xbox One (which comes out on March 1st, by the way), but that doesn’t meant we haven’t been working on the Steam version too! We have a load of improvements for you guys, the biggest addition being full text localisation for Simplified Chinese, Japanese and Korean! We hope that everything in this update improves the experience for you guys, and thanks again for your continued support! Changes, Additions and Improvements

  • Added new Samurai Punk logo to splash screen

  • Added full text localisation for Simplified Chinese, Japanese and Korean

  • Made bots better with Hobby Horse and Bear Bomb

  • Updated old assets in Garden

  • Added Ivy asset to Temple to help diversify the sides of the green path

  • Re-arranged paintings on Manor to help distinguish vague areas

  • Increased the resolution of some level textures

  • Remastered all levels with a new shader to help improve performance on core level geometry. Additionally all levels repeated assets how now been manually batched heavily. This should improve CPU overhead on most hardware

  • As a result of the new shader lighting quality and resolution has been improved slightly on all maps

  • Trappeur bolts now have a small amount of vertical velocity when fired to give them a slightly parabolic path

  • Added coloured lightning effect to Trappeur’s laser

  • Improved Trappeurs bending to clip through walls less

  • Changed wall_Hacker laser sight to be a dotted line to help distinguish it as non-lethal

  • Tweaked godrays to improve CPU performance

  • Allow re-binding secondary text-chat key in keybinding menu

  • Improvements to AI movement, especially while jumping or using jump pads

  • Significantly improved static UI efficiency for better performance

  • Improvements to Australian Edition mutator

Fixes

  • Fix GUI resizing issues after join mid-game transition

  • Don’t increase player win count for tie games

  • Fix “1 second to respawn” being stuck on screen when a player is Eliminated

  • Fix mutators resetting when returning to lobby

  • Fix bots sometimes not replacing a user when they leave in a lobby with bots fill slots enabled

  • Fix UI overlay issue when confirming weapon skins

  • Fixed exposed back faces on Helix Railing and minor mesh seams

  • Removed many tiny seams on many maps

  • Fix not being able to confirm control scheme in-game

  • Ragdoll/skin unlock message in lobby will now update when language is changed

  • Fixed Ascension Time Trial AI spawns to stop them spawning on top of the player

  • End-game UI will update for the new host when the host changes

  • Scoreboard screen now deals with players leaving

  • Fix winner camera when players leave at the end-game screen

  • Fix bug with Patience achievement

  • Fix bug with Sky Captain achievement

  • Bomb Assault stability fixes

  • Fix loads of small animation bugs with some weapons

  • Fix UI sound inconsistencies

  • Fixed an exploit when picking up a pinata/bomb whilst charging with a charge weapon

  • Fix friendly fire option not saving correctly

  • Fix text entry not working in Steam Big Picture

  • Remove slow-mo effect on suicides when slow-mo kills mutator enabled

  • Crossbow bolts will now clear themselves

  • Fix charge weapons interacting poorly with objective pickups

  • Reset player’s crosshair when they die in Murder Mystery and lose their gun

Known Issues

  • Some players may have issues connecting a mix of X-Input and Direct Input controllers

  • Due to an engine bug, increasing graphics quality from very low/low will crash the game on Windows. Upon re-launching the game, the graphics quality will be updated correctly. We will patch this as soon as Unity release a fix.

  • Creating and leaving a LAN room

Source

Steam News / 19 February 2016

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