Full notes
Full Screencheat update
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What changed
- UI and audio
- Gameplay
- Maps
- Compatibility
- Server
- Fixes
Screencheat changes
- Competitivemode
Screencheat Anniversary Update We launched Screencheat a year ago and what better way to celebrate than with another major update including some of the dream features on our wishlist! Headlining this update is the localisation of the game into six languages. Now you can cheat in French, German, Spanish, Russian, Dutch or Portuguese as well as English. We’ve also added AI bots into Screencheat. This will give you someone to play against while you wait for your friends to come online and to allow small playgroups to experience larger games. And for experienced Screencheaters, you’ll be able to find a serious challenge with the Dreamcrusher AI difficulty. The AI are able to be mixed in with online and local players and will be replaced when players join mid game. We hope you enjoy them! Rounding out the major additions are LAN play for all you competitive players out there and a new map, bringing the total to eleven. Museum II brings some of the familiar design elements from the original Museum across whilst giving it a more vertical and competitive feel to make the map great for new players as well as screencheating veterans. We can’t quite believe how fast this year has gone and how far the game has come from the initial version we launched. Additions
AI Bots for online and offline play, with three difficulty levels. Bots settings can be modified in the lobby. Individual bots can be selected and tweaked in the lobby.
Added localisation for German, French, Spanish, Russian, Dutch and Portuguese
LAN play can now be accessed via the online menu
New map: Museum II
4 Ragdolls including the Cat/Snake/Duck/Mannequin unlocked at levels 3/12/17/22
New mutators: SlowMo Kills, Ice Skates
Allow setting custom descriptions for custom gamemodes
Added support for Steam Controllers REQUIRES STEAM BETA CLIENT (For the best experience play in Big Picture)
Added Legacy and Legacy Southpaw control schemes for controllers
Added latency/ping indicator in scoreboard and end-game screen
Fixes and Improvements
Steeple visuals have been tweaked slightly and are now slightly nicer and more optimised.
Garden visuals have been cleaned up removing some visible seams and adding some better materials.
Emir now has railings to help stop players from falling to their deaths so much in some areas.
Fix “Press (X) to drop” prompt not appearing properly
Raised the maximum score cap on Juggernaut to 50
Fixed issue where editing profile name with WASD keys could navigate the menu
Updated Chefolet crosshair to animate showing charge progress
Allow setting server size to be any number from 2 - 8
Improved collision on Temple
Show won by default if a player/team wins from other players leaving
Improve player highlight UI in lobby
Kick votes will expire after 90 seconds
Fix UI issues if a menu is open while the game countdown begins
Added Stock and Team Stock as default custom gamemodes when you have no custom game modes
Fix controller emotes breaking when switching between two controller types
Change unslot on keyboard to use “X” key
Add ability to customise bot settings when creating a server
Bomb Assault: Fix bug where you respawn instantly the first time
Prevent picking up a weapon from a crate if you’re holding a pickup
Allow using English kill messages if your language is set to something other than English
Added setting language via Steam interface
Bomb Assault: Fix “Your base are all explode” popup
Source
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