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Steam News1 March 201511y ago

Screencheat Update 1.2

Hello Screencheaters! We’re happy to announce our biggest update yet, Screencheat 1.2. 2 New Maps Added Emir - An ottoman palace with moving bouncy cushions and a swinging chandelier. Perfect for larger objective games.

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Full Screencheat update

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Repeated intro

Hello Screencheaters! We’re happy to announce our biggest update yet, Screencheat 1.2. 2 New Maps Added

What changed

4 fixes14 additions15 changes1 removal
  • Maps
  • Gameplay
  • UI and audio
  • Store
addedHello Screencheaters! We’re happy to announce our biggest update yet, Screencheat 1.2. 2 New Maps Added
addedNew Weapon – Sorgean
added2 New Game Modes
changedBombs Away – An objective Based mode where each player has a base they must defend. A neutral bomb is on the map which once planted has a short timer before it explodes. Defenders are able to diffuse if they’re quick enough. Last person standing wins the round and gets the point.
changedOnline Experience Improvements
addedYou can now join and play in games that are already in progress. You are now required to join slots before joining an online game.These will be used when you join a running game.

Screencheat changes

  • Deathmatchmode
addedHello Screencheaters! We’re happy to announce our biggest update yet, Screencheat 1.2. 2 New Maps Added
addedNew Weapon – Sorgean
added2 New Game Modes
changedBombs Away – An objective Based mode where each player has a base they must defend. A neutral bomb is on the map which once planted has a short timer before it explodes. Defenders are able to diffuse if they’re quick enough. Last person standing wins the round and gets the point.
changedOnline Experience Improvements
  • Emir - An ottoman palace with moving bouncy cushions and a swinging chandelier. Perfect for larger objective games.

  • Ascension – The lost temple still in perfect condition serves as a wonderful deathmatch arena.

New Weapon – Sorgean

  • A rocket propelled yoyo crossed with a medieval mace. It’s great at crushing multiple opponents in tight corridors. But watch out as it returns to its sender when it runs out of fuel.

2 New Game Modes

  • Bombs Away – An objective Based mode where each player has a base they must defend. A neutral bomb is on the map which once planted has a short timer before it explodes. Defenders are able to diffuse if they’re quick enough. Last person standing wins the round and gets the point.

  • Juggernaut – One player is a super powered Juggernaut with a beefed up Blunderbuss, players needs to kill or get kills as the Juggernaut to score points.

Online Experience Improvements

  • You can now join and play in games that are already in progress. You are now required to join slots before joining an online game.These will be used when you join a running game.

Level Progression System

  • Your profiles can now gain experience and level up as you play.

Improved Game Mode Customisation

  • Weapons can now be toggled on/off on a per weapon basis on all modes. If random map is selected, you can toggle on/off which maps are in the random rotation.

Saving Custom Game Modes

  • You can now save your favourite game mode settings as custom game modes which will stay saved in your game mode list.

Rebindable Keyboard and Mouse Inputs.

  • Keyboard and Mouse controls can now be completely re-bound and will be saved to a custom keyboard preset.

Other Features

  • UI button prompts now shows Xbox One and PS4 icons if those controllers are connected and in use.

  • New General Ragdoll selectable from your profile customisation.

  • Option to show player names in game, this can be enabled from the Game Settings menu.

  • 6 New Achievements added to coincide with the new content.

  • 2 New Music Tracks added

  • Complete visual overhaul made to Steeple. Also major optimisations made to Steeple.

  • Manor now features the paintings which previously lived in Steeple.

Other fixes and improvements: Art:

  • Manor exit vent in orange raised to follow new standard.

  • Museum exit vent in purple raised to follow new standard.

  • Small visual improvements made to the Bear Bomb and Chefolet.

  • Optimisations to all maps to improve performance.

  • Improved lazy texture tiling on most maps.

  • Cleaned up old assets on Museum.

UI:

  • Tweaks to menu UI, allows confirming and cancelling changes in certain menus

  • Options menu accessible in lobby

  • Unifying font sizes across UI

  • Number of wins saved and displayed in lobby

  • Fix some weapon icons overlapping on weapon selector

  • Updated weapon skin selection menu

  • Removed terrain details options, as no longer relevant

  • When using a profile for more than one slot, a temporary profile will be created

  • Fix mouse inversion not being saved when set in lobby

Game:

  • Improvements to killcam

  • Fix for elevators, pinatas and bombs now interact with elevators

  • Fix projectile weapons being able to shoot through

Source

Steam News / 1 March 2015

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