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Steam News2 June 20215y ago

NEW MoCup animations

High-quality animations are the most important part when creating a game that uses the mechanics of the human body.

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Full SCREECH OF STEEL: GLADIATORS update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedHigh-quality animations are the most important part when creating a game that uses the mechanics of the human body. These are not tanks where only the tower and the wheels turn, here every movement of a leg or arm is a whole story that has a reflection in the whole body. When creating the game SCREECH OF STEEL, we recorded animations of blows in a mockup studio, for this purpose a professional sword master was specially invited, participating in dozens of reconstructed battles. Waving a 13 kg sword for 6 hours is not easy, and even with one hand. The boxing bag was smashed into the trash after 20 minutes, so I had to improvise...

SCREECH OF STEEL: GLADIATORS changes

changedHigh-quality animations are the most important part when creating a game that uses the mechanics of the human body. These are not tanks where only the tower and the wheels turn, here every movement of a leg or arm is a whole story that has a reflection in the whole body. When creating the game SCREECH OF STEEL, we recorded animations of blows in a mockup studio, for this purpose a professional sword master was specially invited, participating in dozens of reconstructed battles. Waving a 13 kg sword for 6 hours is not easy, and even with one hand. The boxing bag was smashed into the trash after 20 minutes, so I had to improvise...

High-quality animations are the most important part when creating a game that uses the mechanics of the human body. These are not tanks where only the tower and the wheels turn, here every movement of a leg or arm is a whole story that has a reflection in the whole body. When creating the game SCREECH OF STEEL, we recorded animations of blows in a mockup studio, for this purpose a professional sword master was specially invited, participating in dozens of reconstructed battles. Waving a 13 kg sword for 6 hours is not easy, and even with one hand. The boxing bag was smashed into the trash after 20 minutes, so I had to improvise...

"If the tape didn't help, do you need more tape?"

The case when it didn't work...

Source

Steam News / 2 June 2021

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