Full notes
Full Screamer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Fixes
- Events
- UI and audio
- Performance
Hello Screamers! This patch brings new features meant to improve the online experience, and adjustments to The Tournament difficulty.
New Feature - Online Connection Quality Indicator
Added a new indicator to all Online game modes that shows the quality of the connection to the server.
New Feature - Online Join as Spectator
When searching for a new race online it is now possible to join lobbies that have a race already in progress. When this happens the player joins the race as a spectator, to become an active player as soon as the next race starts. Lobbies already in progress that are not full are always prioritized by matchmaking over new lobbies.
Unlocks
Fixed an issue where various unlocks were not properly awarded when achieving the required conditions. Players that have already reached the conditions will have the unlocks available as soon as they start the game.
The Tournament
- Event 38reduced the aggressivity of the AI at all difficulty levels. This makes the Event easier overall.
- Event 66reduced the frequency of AI using Overdrive during the event, making it easy to catch up to it.
Fixed an incorrect subtitle for an Akane line in the first cutscene of Strike Force Romanda.
Fixed an issue where, when Traditional Chinese was selected, subtitles where shown in Simplified Chinese instead.
Fixed an issue where in the US and UK languages some cutscenes showed the \\n characters at the end of some subtitles.
Fixed subtitles being desynced in the Event 66 cutscene.
Cars
Fixed an issue with the customization of Hope's car were the right mirror of the Color 02 set was not changing color correctly.
AI
Fixed an issue where Neural brake/throttle was slowing down the vehicle when nearing the limits of the track during a turn.
Fixed an issue where AI performance was decreased between races when performing a specific set of actions.
Time Attack
Fixed an issue where exiting the game mode as soon as the Time Attack was over could trigger an unresponsive game state.
Online
Relaxed the ping restrictions to join an online race.
Decreased lobby timer before a race to 1 minute.
Tracks
Fixed various locations on the Hawk Trail and Tireburner tracks were colliding with track limits at high speed could cause the car to explode.
Fixed the invisible collision at the entrance of the shortcut in the Steel Bowels track.
Fixed an issue on all tracks of the final environment were invisible collisions could disrupt the cars behaviors.
General
Fixed the Hope's Mastery achievement/trophy not tracking progress correctly. Unfortunately, in order to fix this bug we had to reset the achievement in game's progress. If the achievement/trophy was already in progress tracking will resume updating once the previous value is reached again.
Numerous other bug fixes and improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
