Full notes
Full Scrapvival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Scrapvival changes
Added placeable turrets
Added perk system (Speed Soda, Rage Soda, Health Soda)
Speed Soda (gives you fast running speed and very slow stamina decrease) Health Soda (gives you up to 250% HP and fast regeneration) Rage Soda (gives you 10 times more strength on fist punches and slightly faster running speed) Each soda effect will last only 2 minutes, after that your abilities will return to normal In order for vending machine to work the nearest generator to it needs to be running
Jumping now requires stamina (not less than 20%)
Default sprint time was prolonged to 10 seconds
Added controls overview in options menu
Glock bullets are no longer physics projectille based, improved glock aiming
Fixed bug with escape menu appearing while leaving generator UI
Added UI stats indicators to generators and turrets
Added sitting animation when player is in the helicopter
Robots can no longer walk through yellow barrels
Added antiflip mechanism to helicopter
Source
Changelog.gg summarizes and formats this update. How we read updates.
