HomeGamesUpdatesPricingMethodology
Steam News15 February 20188y ago

v1.0.2 Patch Notes

Implemented a better colour picker Made pickups slightly bigger Added more fuel pickups to the Ship Graveyard The first checkpoint in a checkpoint mission will now always spawn in front of the player Added and changed t

Full notes

Full Scrapper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Events
  • Maps
  • Performance
  • Fixes
changedImplemented a better colour picker
addedAdded more fuel pickups to the Ship Graveyard
changedThe first checkpoint in a checkpoint mission will now always spawn in front of the player
addedAdded and changed text in various menus
changedThe pause menu now shows you the current mission, as well as the challenge if one is active
changedChanged how the lighting works in the Crystal Caves stage to hopefully improve performance
  • Implemented a better colour picker

  • Made pickups slightly bigger

  • Added more fuel pickups to the Ship Graveyard

  • The first checkpoint in a checkpoint mission will now always spawn in front of the player

  • Added and changed text in various menus

  • The pause menu now shows you the current mission, as well as the challenge if one is active

  • Changed how the lighting works in the Crystal Caves stage to hopefully improve performance

  • Reduced particles in the main menu to improve performance

  • Fixed bug where the default keyboard mapping for photo mode had some keys being used for multiple functions

  • Fixed bug where the colour picker couldn’t be used with the mouse

  • Fixed some of the colliders in the Ship Graveyard that were in the wrong places

Source

Steam News / 15 February 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.