Full notes
Full Scrapper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Maps
- Performance
- Fixes
Implemented a better colour picker
Made pickups slightly bigger
Added more fuel pickups to the Ship Graveyard
The first checkpoint in a checkpoint mission will now always spawn in front of the player
Added and changed text in various menus
The pause menu now shows you the current mission, as well as the challenge if one is active
Changed how the lighting works in the Crystal Caves stage to hopefully improve performance
Reduced particles in the main menu to improve performance
Fixed bug where the default keyboard mapping for photo mode had some keys being used for multiple functions
Fixed bug where the colour picker couldn’t be used with the mouse
Fixed some of the colliders in the Ship Graveyard that were in the wrong places
Source
Changelog.gg summarizes and formats this update. How we read updates.
