HomeGamesUpdatesPricingMethodology
Steam News14 December 20214y ago

On Texture and Lightmaps improvements

We would like to show a quick comparison between how the OG game was and how the remastered has enhanced these two features. The OG textures were small and compressed .

Full notes

Full Scrapland Remastered update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • Performance
  • Maps
changedThe OG textures were small and compressed .dds files that didn’t allow any improvements, so we dug into old hard drives to find the original artist files and upscaled them using AI software. After that we fished them with manual retouches.
changedAlso, lightmaps have been improved. Now they have more shadow detail and more light sources. In 2004 (the original game's release year), the tech limitations didn't make these long calculations possible, but today it is!
changedSteam post image Remastered Version - Can you see how now the colored light baths all the scenes? The maps feel more immersive than ever!
changedWe know that most of you are very passionate about Scrapland, and you would love to see much more features in the game, but please remember that this is not a Remake. This is a Remaster, so most part o the game code and tech are the same as the OG game. Our main goal was to adapt it to modern computers, fix the issues that this process causes (like shadow's flickering), and recover Scrapland on a playable way.

Scrapland Remastered changes

changedThe OG textures were small and compressed .dds files that didn’t allow any improvements, so we dug into old hard drives to find the original artist files and upscaled them using AI software. After that we fished them with manual retouches.
changedAlso, lightmaps have been improved. Now they have more shadow detail and more light sources. In 2004 (the original game's release year), the tech limitations didn't make these long calculations possible, but today it is!
changedSteam post image Remastered Version - Can you see how now the colored light baths all the scenes? The maps feel more immersive than ever!
changedWe know that most of you are very passionate about Scrapland, and you would love to see much more features in the game, but please remember that this is not a Remake. This is a Remaster, so most part o the game code and tech are the same as the OG game. Our main goal was to adapt it to modern computers, fix the issues that this process causes (like shadow's flickering), and recover Scrapland on a playable way.

We would like to show a quick comparison between how the OG game was and how the remastered has enhanced these two features.

The OG textures were small and compressed .dds files that didn’t allow any improvements, so we dug into old hard drives to find the original artist files and upscaled them using AI software. After that we fished them with manual retouches.

(Clic the images to enlarge)

Steam post image OG Game

Steam post image Remastered Version - Note how the walls and the cockpit changes a lot!

Steam post image OG Game

Steam post image Remastered Version - The character's back has more definition, but also small details are essential, take a look at the flowerpots.

Also, lightmaps have been improved. Now they have more shadow detail and more light sources. In 2004 (the original game's release year), the tech limitations didn't make these long calculations possible, but today it is!

Steam post image OG Game

Steam post image Remastered Version - Can you see how now the colored light baths all the scenes? The maps feel more immersive than ever!

Steam post image OG Game

Steam post image Remastered Version - Now, the neon light bounces the walls and creates this cool sci-fi ambient!

We know that most of you are very passionate about Scrapland, and you would love to see much more features in the game, but please remember that this is not a Remake. This is a Remaster, so most part o the game code and tech are the same as the OG game. Our main goal was to adapt it to modern computers, fix the issues that this process causes (like shadow's flickering), and recover Scrapland on a playable way.

¡Enjoy the D-Tritus adventure!

Source

Steam News / 14 December 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.