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Steam News10 March 20251y ago

Upcoming Bug Fixes & Features

Hey everyone, I've been listening to your feedback, and I wanted to update you on what I'll be working on in the next patch.

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Hey everyone,

What changed

3 fixes5 additions4 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Compatibility
  • Balance
addedI've been listening to your feedback, and I wanted to update you on what I'll be working on in the next patch. Here's a breakdown of the bugs I'm planning to fix and the features I'm adding to improve your gameplay experience. Bug Fixes
fixedBot Count Not Resetting: The number of bots doesn't reset after the game ends. This will be corrected so everything refreshes properly.
removedSoftlock on Death with Blueprint Open: Opening a blueprint just before dying causes a softlock. I'll make sure this no longer traps you in limbo.
changedFeedback Button Change: The feedback button will be changed from F12 to something less likely to be triggered accidentally.
removedChest Item Duplication Glitch: Placing an item on top of two chests can result in the item being sucked up twice. I'll make sure this no longer happens.
fixedCombat/Job Overlap Bug: Similar to the chest bug, placing a bot or player on top of both a combat and a job can cause them to join the fight and start the job simultaneously. This will also be addressed.

I've been listening to your feedback, and I wanted to update you on what I'll be working on in the next patch. Here's a breakdown of the bugs I'm planning to fix and the features I'm adding to improve your gameplay experience. Bug Fixes

Achievements Not Unlocking: Achievements for leveling up and learning every blueprint aren't unlocking properly. I'll be fixing this to ensure your progress is rewarded as intended.

Bot Count Not Resetting: The number of bots doesn't reset after the game ends. This will be corrected so everything refreshes properly.

Softlock on Death with Blueprint Open: Opening a blueprint just before dying causes a softlock. I'll make sure this no longer traps you in limbo.

Feedback Button Change: The feedback button will be changed from F12 to something less likely to be triggered accidentally.

Chest Item Duplication Glitch: Placing an item on top of two chests can result in the item being sucked up twice. I'll make sure this no longer happens.

Combat/Job Overlap Bug: Similar to the chest bug, placing a bot or player on top of both a combat and a job can cause them to join the fight and start the job simultaneously. This will also be addressed.

Chest Dispensing Issue: Sometimes, dispensing items from one chest will incorrectly pull items from other chests. I'll track down the cause of this and get it fixed.

New Features

Lock Cards in Place: You'll be able to lock cards in place to prevent accidental movement.

Main Menu Access Without Exiting: A new option will allow you to return to the main menu without fully closing the game.

Multiple Display Resolutions: I'll be adding support for multiple display resolutions to better accommodate different screen setups.

Card Magnets: These will pull specific cards into their stack automatically, making organization easier.

Egg Sac Hatching: Egg sacs will hatch a new bug variant if left unattended for a period of time.

I'm committed to making the game better, and I appreciate your patience as I work through these issues. If you have any additional feedback or encounter other bugs, please let me know!

Thanks for playing, and stay tuned for more updates!

Source

Steam News / 10 March 2025

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