Full notes
Full Scrap Attack VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
The 4th patch for Scrap Attack is now live! The primary gameplay addition of this update is a Shotgun! We're also proud to announce we've begun to localise for the game, starting with Simplified Chinese and soon French.
ADDITIONS
• A Shotgun! • Localization - Simplified Chinese. • Options Menu - Added graphical, sound, language options.
CHANGES
• Sound changes and designing, including: • Weapon - SMG sfx changes when low on ammo. • Weapon - Hand Cannon sfx changes when low on ammo. • Weapon swapping sound. • Enemy - Swarmer shooting and flying sfx change. • Hammerhead firing sfx change. • Jericho size increased by 75% • Powerup duration and consumption speeds have been modified.
FIXES
• Interacting with UI should no longer fire the players weapon. • Enemy attacks should no longer occasionally miss the player when they're in range. • SMG cooldown animation fixed. As always, thanks for your support of Scrap Attack! Let us know what you think of the game and the updates. If you're feeling it, maybe drop us a review! Until next time! The Scrap Attack Team VISR VR Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
