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Steam News25 February 20264mo ago

Next Fest Updates and More!

Hello Star Clearers! We've got another big ol' update to the Scramble Star Crossing demo, this time focused on localization and polish! Our multi language support is now live.

Full notes

Full Scramble Star Crossing update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Star Clearers!

What changed

0 fixes2 additions4 changes0 removals
  • UI and audio
  • Server
  • Gameplay
changedWe've got another big ol' update to the Scramble Star Crossing demo, this time focused on localization and polish!
changedOur multi language support is now live. Big shout out to Localize Direct for the translation support! Thank you for bringing our story to life.
changedWe are always open to other languages if there is a desire from you, the players! You can change the Language at any time from the Gameplay Options menu. I really hope you can enjoy our story and silly dialogue in your native language. We are making a narrative-driven puzzle game and we want fans to connect with Alice, Shest, Catja, Regis, GiSMO and the crew.
addedWe've also updated a ton of UI, but I wanted to highlight specifically the Network Room Lobby! The new layout is stylish and cool, and gets you excited for an online Star Clearing match! This is a big step towards our online multiplayer focus.
addedFor Next Fest we've added another trial mode called Level Clear. This mode is a short arcade-style experience that we usually use at conventions. It perfectly encapsulates
changedStay tuned because there is more to come :)

Scramble Star Crossing changes

changedWe've got another big ol' update to the Scramble Star Crossing demo, this time focused on localization and polish!
changedOur multi language support is now live. Big shout out to Localize Direct for the translation support! Thank you for bringing our story to life.
changedWe are always open to other languages if there is a desire from you, the players! You can change the Language at any time from the Gameplay Options menu. I really hope you can enjoy our story and silly dialogue in your native language. We are making a narrative-driven puzzle game and we want fans to connect with Alice, Shest, Catja, Regis, GiSMO and the crew.
addedWe've also updated a ton of UI, but I wanted to highlight specifically the Network Room Lobby! The new layout is stylish and cool, and gets you excited for an online Star Clearing match! This is a big step towards our online multiplayer focus.
addedFor Next Fest we've added another trial mode called Level Clear. This mode is a short arcade-style experience that we usually use at conventions. It perfectly encapsulates

We've got another big ol' update to the Scramble Star Crossing demo, this time focused on localization and polish!

Our multi language support is now live. Big shout out to Localize Direct for the translation support! Thank you for bringing our story to life.

  • English

  • Chinese (Traditional)

  • Chinese (Simplified)

  • French

  • German

  • Italian

  • Japanese

  • Korean

  • Portuguese (Brazil)

  • Spanish

We are always open to other languages if there is a desire from you, the players! You can change the Language at any time from the Gameplay Options menu. I really hope you can enjoy our story and silly dialogue in your native language. We are making a narrative-driven puzzle game and we want fans to connect with Alice, Shest, Catja, Regis, GiSMO and the crew.

We've also updated a ton of UI, but I wanted to highlight specifically the Network Room Lobby! The new layout is stylish and cool, and gets you excited for an online Star Clearing match! This is a big step towards our online multiplayer focus.

For Next Fest we've added another trial mode called Level Clear. This mode is a short arcade-style experience that we usually use at conventions. It perfectly encapsulates

  • A Time Trial survival mode

  • A Star Clearing Quota Trial

  • Clear Down Trial (clear down to a specific line)

Its something of a sampler platter for some of the modes that will release in the full game.

Finally -- our small team has worked nonstop to make Steam Next Fest special. We hope you vote with your wishlists for self-funded indie games like ours, especially in the niche genre that is versus puzzle arcade games. If you love puzzle games with combos, speed/precision and silly characters that yell at each other after each chain -- please consider wishlisting and sharing our game with a friend.

Thank you for all of the feedback, and those who join our Weekly Playtests on Thursdays on our Discord, a HUGE THANK YOU!!

Stay tuned because there is more to come :)

Dusk Sharp

Source

Steam News / 25 February 2026

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