In this update4
Full notes
Full SCP: ReEnter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- UI and audio
- Fixes
- Server
SCP: ReEnter changes
List of Changes and Fixes
Balance & Gameplay
- Ammo LimitIntroduced maximum ammo capacity limits (150 rounds for 9x19, 120 rounds for 5.56, 60 rounds for Shotgun).
- SCP-049Reduced health points from 2200 to 1750 HP .
- Item CleanupAdded automatic destruction of items lying on the map 20 minutes after being dropped.
- Body RemovalAdded a new setting managing body despawning.
- Character PhysicsDisabled the ability for players to stand on top of each other.
- Weapon AudioUpdated and adjusted gunshot audio attenuation over distance.
Bug Fixes
- Friendly FireFixed a bug where players could not deal damage to themselves / commit suicide with Friendly Fire disabled.
Getting Stuck in Geometry: Fixed spots where players could get stuck:
In the Checkpoint zone.
In the Surface zone.
- CollisionsFixed collisions in the lcz_storage location.
- AccessFixed issues with granting access at Checkpoints.
Network, Server & Systems
- Steam AuthenticationAdded Steam auth ticket refreshing on every network heartbeat.
Server Management (Kick / Ban):
Improved kick and ban command handling and player searching.
Fixed permanent ban handling and incorrect ban durations.
Session: Setting the maximum number of players is now properly handled during session initialization.
Source
Changelog.gg summarizes and formats this update. How we read updates.
