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Steam News4 August 202612d ago

Regular Content Update: New Sprites, Items, & Environments

A regular update has arrived for SCP: Permafrost This update is mainly for polish and laying the ground work for the next area of the game!

In this update3

Full notes

Full SCP: Permafrost update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions3 changes0 removals
  • Balance
  • Gameplay
  • Fixes
addedAddedNew item Haste Vile, increases your movement speed upon consumption
addedAddedNew Weapon the Void Staff, uses [Mind] to shoot deadly projectiles that do massive damage
addedAddedNew levels for the next area The Abyssal Woods, still a work in progress area
fixedMultiplayer ImprovementsFixed a few issues with certain items not syncing correctly over multiplayer.
fixedFixes & ChangesGeneral bug fixes
changedFixes & ChangesUpdated existing levels, changed/combined certain rooms into one.

SCP: Permafrost changes

addedNew item Haste Vile, increases your movement speed upon consumption
addedNew Weapon the Void Staff, uses [Mind] to shoot deadly projectiles that do massive damage
addedNew levels for the next area The Abyssal Woods, still a work in progress area
fixedFixed a few issues with certain items not syncing correctly over multiplayer.
fixedGeneral bug fixes

A regular update has arrived for SCP: Permafrost

This update is mainly for polish and laying the ground work for the next area of the game!

Added

  • New item Haste Vile, increases your movement speed upon consumption

  • New Weapon the Void Staff, uses [Mind] to shoot deadly projectiles that do massive damage

  • New levels for the next area The Abyssal Woods, still a work in progress area

Multiplayer Improvements

  • Fixed a few issues with certain items not syncing correctly over multiplayer.

  • Synced projectiles to multiplayer.

Fixes & Changes

  • General bug fixes

  • Updated existing levels, changed/combined certain rooms into one.

  • Updated sprites for most enemies and environments, mainly the flesh piles

I have more exciting plans for the future of the game so please stay tuned! I am excited to show off what I have been working on! And thank you to those who have stuck around and supported the game it means a lot!

Stay alive, and stay safe...

Source

Steam News / 4 August 2026

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