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Steam News26 June 20233y ago

Version 1.7.0 - Performance and balance improvements

Greetings survivors, I have some great news to announce. In the past week I have made some performance improvements as well as some balancing changes. As always, you can find the full list of changes below.

In this update1

Full notes

Full SCP: Observer update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings survivors,

What changed

6 fixes2 additions7 changes1 removal
  • Performance
  • Security
  • Gameplay
  • Fixes
  • UI and audio
changedI have some great news to announce. In the past week I have made some performance improvements as well as some balancing changes. As always, you can find the full list of changes below.
changedFirst, I made some performance tweaks that improved performance by 30-50 fps for me. These were mostly some boring project configuration settings that are not worth covering.
addedSecondly, I changed some balancing settings that many people have complained about. The first thing is that SCP-173 is guaranteed to fail on its next 3 movement attempts after looking at him. Before it was 2 and also much more inconsistent. The next thing is that you can now prevent SCP-096 from entering the room by closing the west security door. Believe it or not, that didn't work before (sorry). Lastly, I made the generator a bit more effective, but this change will be the least noticeable of all.
fixedI have also fixed many bugs and apologize to anyone who had issues, especially with the security doors getting stuck. I'm not sure if I fixed the problem as I was never able to replicate the bug, so please let me know if you are still having problems.
changedFull changelistVarious performance improvements
changedFull changelistIncreased SCP-173 move penalty after being watched

SCP: Observer changes

changedI have some great news to announce. In the past week I have made some performance improvements as well as some balancing changes. As always, you can find the full list of changes below.
changedFirst, I made some performance tweaks that improved performance by 30-50 fps for me. These were mostly some boring project configuration settings that are not worth covering.
addedSecondly, I changed some balancing settings that many people have complained about. The first thing is that SCP-173 is guaranteed to fail on its next 3 movement attempts after looking at him. Before it was 2 and also much more inconsistent. The next thing is that you can now prevent SCP-096 from entering the room by closing the west security door. Believe it or not, that didn't work before (sorry). Lastly, I made the generator a bit more effective, but this change will be the least noticeable of all.
fixedI have also fixed many bugs and apologize to anyone who had issues, especially with the security doors getting stuck. I'm not sure if I fixed the problem as I was never able to replicate the bug, so please let me know if you are still having problems.
changedVarious performance improvements

I have some great news to announce. In the past week I have made some performance improvements as well as some balancing changes. As always, you can find the full list of changes below.

Before I start, I want to thank everyone who tried the game after seeing the Markiplier video, and everyone else as well. It really means a lot to me.

First, I made some performance tweaks that improved performance by 30-50 fps for me. These were mostly some boring project configuration settings that are not worth covering.

Secondly, I changed some balancing settings that many people have complained about. The first thing is that SCP-173 is guaranteed to fail on its next 3 movement attempts after looking at him. Before it was 2 and also much more inconsistent. The next thing is that you can now prevent SCP-096 from entering the room by closing the west security door. Believe it or not, that didn't work before (sorry). Lastly, I made the generator a bit more effective, but this change will be the least noticeable of all.

I have also fixed many bugs and apologize to anyone who had issues, especially with the security doors getting stuck. I'm not sure if I fixed the problem as I was never able to replicate the bug, so please let me know if you are still having problems.

Full changelist

  • Various performance improvements

  • Increased SCP-173 move penalty after being watched

  • Increased generator power generation to a random power between 3-5%

  • Decreased generator max regenerate time

  • SCP-096 now moves away when blocked by security door

  • Added more options for setting the quality

  • Removed copyrighted SCP-173 images

  • Separated LC and HC Official Scenarios

  • Hopefully fixed the door getting stuck bug

  • Fixed bug with blink cover not covering entire screen

  • Fixed bug with SCP-939 playing lure sound when sleeping

  • Fixed bug with SCPs not stopping a hunt when getting shocked

  • Fixed bug with main menu wallpapers having incorrect aspect ratio

Thanks for reading and have fun with SCP: Observer :D

Source

Steam News / 26 June 2023

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