Full notes
Full SCP: Nine-Tailed Fox update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Events
- Fixes
- Server
We are back with another monthly update, fixing a few game crashes that many players have reported, as well as bringing some new improvements and balances to the Waves mode.
SINGLEPLAYER
Added a hint for the players about quick saving the game;
Added a little sound for the broken elevator in the Light Containment Zone checkpoint;
Fixed the game crashing when the player contained SCP-173 and reached events that involve SCP-173;
Fixed double gateway doors in Entrance Zone checkpoint in Classic Mode;
Fixed a bug where clipboards were unusable;
Fixed wrong font for item names when using a clipboard;
Fixed a bug where the elevator in Light Containment Zone would break after loading a save file, caused by clipboard items (just.. don't ask how);
MULTIPLAYER
In Waves, added a limit for how many instances of SCP-939 and SCP-1048-A can exist at the same time:
For SCP-939 there is a limit of 2 instances for one player, which increases by 1 for any additional players;
For SCP-1048-A there is a limit of 2 instances for one player, which increases by 2 for any additional players;
Fixed the game crashing when a client wrote a chat message and immediately disconnected from the server;
...and other small fixes and improvements!
Source
Changelog.gg summarizes and formats this update. How we read updates.
