Full notes
Full ScourgeBringer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
ScourgeBringer changes
https://store.steampowered.com/app/1037020/ScourgeBringer/
Hello Fated Ones!
The Living Walls update has now been released and we’re so pleased to see how you enjoy it.
💞 We’ve been looking through the community feedback and applying changes where it has been both feasible and inline with our own vision of the game. We’re truly humbled by the amount of people who interact with ScourgeBringer on a day-to-day basis. We wouldn’t be here without the players support and we’re really thankful we get tons of feedback throughout our journey! 💞
Okay, but enough of the cute stuff. Let’s get into the UPDATE! 😈
This update contains a whole new world, The Living Walls. Yes, we’re like those movies who put their title in the film script. We’ve also included 5 new Blessings and 4 new Skills. We’re looking forward to your feedback on all these elements!
To all our achievement hunters, we also have 6 new Achievements! Who will be our world-first, we wonder? 🧐
For those who are curious, here is the full changelog:
New: Content:
Added a new Realm, The Living Walls
Skills:
Gyroscopic Compass: When standing still, BLAST.32 will point toward the next Guardian, or toward the Judge if the Guardians have been taken down
Concussion: Smashed enemies are stunned for 50% longer if they hit a wall or another enemy while being stunned
Dragon Punch: Allows to combine the Smash and Dash attacks together to perform the most savage counter attack (has a cooldown)
Extreme Torque: The more an enemy has been rapidly hit by slashes, the more a Smash will be powerful on it
Blessings:
The hot stuff: Slows down incoming bullets as long as the player is standing still
Instant gift: Gives an amount of skill points equals to 10% of the skill points spent
Quality looter: dropped items have 33% chance to be their upgraded equivalent
Threat Dampener: enemies have 25% less HP (10% less for bosses)
Generous Altar: subsequent altars will yield 4 blessings
Lore:
Players will now randomly find computers from the Old World throughout the ScourgeBringer which will drop lore information (and a certain NPC will help out to archive and gather them)
A bestiary is now accessible from the Tree after finding a specific item
Garo has more things to tell depending on the context
Gameplay:
Blood Altars now show on the map with a "!" mark if no Blood Blessing has been picked yet
Fury now has a proper visual and audio cue to highlight when it gets ready
Enemies will now bleed as they lose HP to give an hing toward their remaining strength
Achievements:
Added 6 new achievements
Changes: Skills:
Lethal Club: smashing bullets now also slightly recharges BLAST.32
Settings:
Replaying introduction now defaults to "never" (which should avoid the intro from replaying after a crash and making you think that your save has been wiped)
Gameplay:
Smashed bullets are now tinted and have a particle trail
Exploding enemies will no more be targeted by the aim assist
Stagnant fumes have been redesigned to stop emitting once a room is clear
It is no more possible to do a Smash+Dash without the proper skill (it was never intended and the actual Smash damages were not dealt throughout the Dash anyway, it was just a visual illusion)
Remade the item drop rate logic to be more parametrable and reliable
Fury recharge items will no more drop if the player already has the Fury fully recharged
Bosses have been tweaked to start being vulnerable once their health bar has finishing appearing (instead of being something more fuzzy)
Fixes:
Fixes Floor is lava achievement
Fixes going out of bound when dashing down through a door with game speed about 100%
Fixes some edge cases with laser collisions hitting even when obviously out of range
Fixes grounded enemies getting detached from the ground if hit by smashed bullets from a lower angle
Fixes free software licences in the credits
Fixes a crash when entering a new room
Fixes various typos throughout all languages
We will still continue to collect and consider feedback throughout our journey over on our Discord. Feel free to come by and say hello!
Cheers and enjoy,
Trish🌸
Source
Changelog.gg summarizes and formats this update. How we read updates.
