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Steam News30 May 20261mo ago

⚒️ Demo Update v0.4.0: The New Visual Identity of Cards

Greetings, Warriors! The forge is burning at full steam! Since the launch of our demo, I have been closely following all of your feedback. Today, I am proud to release Version 0.4.

In this update3

Full notes

Full Scourge of Eldryngard update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions3 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Performance
  • Balance
changedThe forge is burning at full steam! Since the launch of our demo, I have been closely following all of your feedback. Today, I am proud to release Version 0.4.0, a massive update focused on the heart of your gameplay: the cards. We have prepared a complete aesthetic and functional redesign to make the battlefield much more beautiful, immersive, and tactical.
changedCheck out what has changed in the world of Eldryngard:
changed🎨 The Great Card Overhaul and Visual IdentitySmart UI Positioning: Energy cost is now displayed at the top center of the card, and the specific type at the bottom left corner. This layout change allows you to calculate energy costs instantly while holding your cards.
added🎨 The Great Card Overhaul and Visual IdentityUpdated Combat Icons: Attack, defense, and energy symbols have been fully stylized to integrate perfectly with the new border art style.
fixed🛡️ Technical FixesBugs Eliminated: Minor errors and bugs have been fixed to ensure more stability and fluidity in your hunts.
fixed🛡️ Technical FixesFor all the details and the full history of previous updates, visit the official post in our community under the topic "🛠️ [PATCH NOTES] Bug Fixes & Game Balance Updates" :

Scourge of Eldryngard changes

changedThe forge is burning at full steam! Since the launch of our demo, I have been closely following all of your feedback. Today, I am proud to release Version 0.4.0, a massive update focused on the heart of your gameplay: the cards. We have prepared a complete aesthetic and functional redesign to make the battlefield much more beautiful, immersive, and tactical.
changedCheck out what has changed in the world of Eldryngard:
changedSmart UI Positioning: Energy cost is now displayed at the top center of the card, and the specific type at the bottom left corner. This layout change allows you to calculate energy costs instantly while holding your cards.
addedUpdated Combat Icons: Attack, defense, and energy symbols have been fully stylized to integrate perfectly with the new border art style.
fixedBugs Eliminated: Minor errors and bugs have been fixed to ensure more stability and fluidity in your hunts.

Greetings, Warriors!

The forge is burning at full steam! Since the launch of our demo, I have been closely following all of your feedback. Today, I am proud to release Version 0.4.0, a massive update focused on the heart of your gameplay: the cards. We have prepared a complete aesthetic and functional redesign to make the battlefield much more beautiful, immersive, and tactical.

Check out what has changed in the world of Eldryngard:

🎨 The Great Card Overhaul and Visual Identity

  • Tactical Identification Colors: To make managing your hand and planning your moves easier in the blink of an eye, cards are now divided by clear and dynamic colors:

    • 🔴 Red: Attack Cards

    • 🔵 Blue: Defense Cards (Block)

    • 🟡 Yellow: Skill Cards

    • 🟠 Orange: Condition Cards

    • 🟤 Brown: Consumable Item Cards

    • 🟣 Purple: Wound Cards

  • Exclusive Borders: Each card category features a unique, custom-made border, raising the level of visual polish and making the overall design much more elegant and appealing.

  • Smart UI Positioning: Energy cost is now displayed at the top center of the card, and the specific type at the bottom left corner. This layout change allows you to calculate energy costs instantly while holding your cards.

  • Updated Combat IconsAttack, defense, and energy symbols have been fully stylized to integrate perfectly with the new border art style.

✨ New Illustrations and Color Treatment

  • Completely Redone Artwork: Several cards in the collection have had their illustrations redone from scratch, making them much more beautiful and intuitive regarding their effects.

  • Lighting and Contrast: The remaining cards kept their original art but received advanced color and lighting treatment so they stand out even more during arena combat.

🛡️ Technical Fixes

  • Bugs EliminatedMinor errors and bugs have been fixed to ensure more stability and fluidity in your hunts.

For all the details and the full history of previous updates, visit the official post in our community under the topic"🛠️ [PATCH NOTES] Bug Fixes & Game Balance Updates":

https://steamcommunity.com/app/4624130/discussions/0/838375444718941225/

A message from the Developer: As a solo developer, seeing you test the limits of the system and praising the evolution of the project is what motivates me to keep polishing every detail. If you are enjoying the new visual identity of the Demo and want to support the development of Scourge of Eldryngard, don't forget to add the full game to your Wishlist. It makes a huge difference to the success of the launch!

Do you have any suggestions regarding the new card look or the icon positioning? Leave a comment in the community!

Prepare your deck. Identify your colors. Eldryngard awaits you.

Douglas Souza, Eldryngard Studios

Source

Steam News / 30 May 2026

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