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Steam News11 August 20169y ago

Trading Cards & Update

Community, this udpate implements more of your feedback! We are rolling the Steam Trading Cards out, including backgrounds, emoticons and badges!

Full notes

Full Scott in Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Store
changedCommunity, this udpate implements more of your feedback! We are rolling the Steam Trading Cards out, including backgrounds, emoticons and badges! Furthermore, this update improves the universe map navigation, some level design and the story introduction!
addedUpdate 1.16.08.09 changelogSteam Trading cards can now be earned by playing Scott in Space.
changedUpdate 1.16.08.09 changelogThe HUD in the universe map now indicates which planet you must navigate to if there is no active quest or a waiting quest master for you to return
changedUpdate 1.16.08.09 changelogThe 'Flying Icarus' level is now much easier to finish than before since its gameplay mechanic differs so much from the game core mechanic.
addedUpdate 1.16.08.09 changelogThe intro video can now only be skipped while the developer logos are showing if there is an existing savegame (to ensure new players get to see the intro video - some players missed it! The video can be skipped after the logos at any time.)
changedUpdate 1.16.08.09 changelogHope you enjoy this update! Cheers, Dominik Ragiva Games http://store.steampowered.com/app/385980

Community, this udpate implements more of your feedback! We are rolling the Steam Trading Cards out, including backgrounds, emoticons and badges! Furthermore, this update improves the universe map navigation, some level design and the story introduction!

Update 1.16.08.09 changelog

  • Steam Trading cards can now be earned by playing Scott in Space.

  • The HUD in the universe map now indicates which planet you must navigate to if there is no active quest or a waiting quest master for you to return

  • The 'Flying Icarus' level is now much easier to finish than before since its gameplay mechanic differs so much from the game core mechanic.

  • The intro video can now only be skipped while the developer logos are showing if there is an existing savegame (to ensure new players get to see the intro video - some players missed it! The video can be skipped after the logos at any time.)

Hope you enjoy this update! Cheers, Dominik Ragiva Games http://store.steampowered.com/app/385980

Source

Steam News / 11 August 2016

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