Full notes
Full Scott in Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
The life of a guniea pig can be hard. And we make it even harder today: In order to push the pace at the start of the game, but also of the game as a whole, we make it harder to regain health and life while making stronger enemies appear earlier. Furthermore, we made some minor improvements for you.
• Improvements - Location markers on the universe map now indicate quests via changed colour - The screen fade in-between screens and levels is now black instead of white - Bugfix: Item particles sometimes spawned incorrectly • Balancing - Paprica spawns with only a 50% chance on level start (enemy drop rate is stil 100%) - Apples have a lower value on lower difficulties - Rhino Guards and Starship Rhinos appear earlier in the game
We hope you enjoy this update as much as we do!
Source
Changelog.gg summarizes and formats this update. How we read updates.
