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- Scorn
The Pulse Monthly - 9.0
Hey everyone, It’s been another exciting month for the team here at Ebb Software and the Scorn community at large! On the 21st of September we officially shared Scorn’s prologue with backers and press. The team has real…
Patch notes2 changesGameplayCompatibility - Scorn
Scorn will now release a week early, on the 14th October
Hey everyone, We're delighted to say that "You've waited long enough"! Thanks to additional efforts allowing the team to fine tune animation, wrapping up bug fixes and optimisations, we're proud to say that we will be a…
Announcement - Scorn
The Pulse Monthly - 8.0
Hey everyone, It’s hard to believe, but we’re already less than two months from launch. Gamescom was an exciting opportunity for our team to share a glimpse into the tormented fever dream of Scorn. With that being said,…
Store1 change - Scorn
The Pulse Monthly - 7.0
Hey everyone, A lot happened last month, from debuting our new gameplay trailer to showcasing our narrated walkthrough featuring Doug Bradley. Perhaps most exciting, we officially announced that Scorn is launching on Oc…
Store7 changesGameplayUI/audio - Scorn
The Pulse Monthly - 6.0
Hey everyone, Over the past few months, there have been several questions from the community regarding weapons, so we wanted to dive into this much-requested topic. In this update, we'll highlight some of the intricacie…
Security9 changesWorkshopGameplay - Scorn
The Pulse Monthly - 5.0
Hey everyone, As we continue our countdown towards launch, we’re back with another monthly edition of The Pulse! For April, we’re peeling back the layers of the universe of Scorn, sharing some new behind-the-scenes cont…
Patch notes3 changesGameplay - Scorn
The Pulse Monthly - 4.0
Hey everyone, Our March update is finally here, and this month, we're discussing one of the core mechanics found throughout the world of Scorn. For those of you who have been around for any length of time, you'll know w…
Patch notes6 changesFixWorkshop - Scorn
The Pulse Monthly - 3.0
Hey everyone, For our third instalment of The Pulse Monthly, we’re taking a behind-the-scenes look at developing the world of Scorn. We’ll be walking through an interview with one of our environment artists and wrapping…
Patch notes7 changesBalanceWorkshop






