Update history
Latest Scorefall updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Scorefall
1.1.01 – Save & Stability Patch
Bug Fixes Fixed a bug where rounds would sometimes not end after all balls were used up Fixed balls getting permanently stuck on pegs, causing rounds to hang indefinitely Fixed continuing a saved run sometimes leaving y…
Event7 changesFixGameplay - Scorefall
v1.1 Update
Thanks for playing and for the bug reports, here's what's fixed in 1.1: Fixed the latest trailer which had missing audio!?!? Fixed a bug where reroll counts weren't saving and loading correctly Fixed Challenge 9 not res…
Event7 changesFixUI/audio - Scorefall
Update 1.0.10 - Speed Controls, Achievement Fixes & Options Menu Polish
Scorefallers! There are almost 500 of you now that have played the game, thank you so much for all the hours you all have spent dropping balls, and probably swearing at your screen. First off, Scorefall is 30% off for t…
Patch notes2 changesFixGameplay - Scorefall
1.0.06 - Challenge 5 Fix
For some reason due to a recent change, when Challenge 5 was active, the buckets adjacent to the disabled bucket were exploding when the game scene loaded (one of my favorite bugs yet). That should be fixed, hopefully a…
Event2 changesFix - Scorefall
1.0.05 - Balls and Bugs
In an effort to combat some bugs players are finding, I updated a bunch of the code around explosions and balls being split. There is now more out of bounds detection so that hopefully the game won't soft-lock if balls…
Announcement2 changesGameplay - Scorefall
1.0.04 - Windowed Mode
I kind of overlooked Windowed Mode and display modes in general until now. But thanks to a kick in the butt from a few players, display modes are in and should be working. You can access display modes in the Settings Me…
Announcement1 changeFix - Scorefall
1.0.02
Fixed a bug where players were occasionally getting stuck after round 50. That's it for this one!
Announcement1 changeFix

