In this update3
Full notes
Full Scorchie Adventures update
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What changed
- Gameplay
- Maps
- UI and audio
Scorchie Adventures changes
We've heard the community feedbacks and made some new polishments and bug fixings!
Polishments
Now, when using the magma power up, after performing the dash midair, the time to climb the walls have been increased in order to present better controls to the player!
Bug fixings
A softlock found in stage 2-1 (first stage of world 2) is now fixed;
Going through walls when hitting an obstacle with the dash is now less likely to happen;
Some achievements are now functioning. If you didn't get an achievement of type "Collect all crystals" in your last playthrough, win any stage and the data will be automatically recalculated;
Crashs during cutscenes are now less likely to happen;
A softlock found in stage 1-4 (fourth stage of world 1) is now fixed;
Focus on UI's buttons will now return to normal automatically after clicking with your mouse on screen;
Thank you so much for all your support! We hope you keep enjoying the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
