HomeGamesUpdatesPricingMethodology
Steam News9 May 20261mo ago

Update 1.01 - New bug fixings and polishments!

We've heard the community feedbacks and made some new polishments and bug fixings!

In this update3

Full notes

Full Scorchie Adventures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
changedPolishmentsNow, when using the magma power up, after performing the dash midair, the time to climb the walls have been increased in order to present better controls to the player!
fixedBug fixingsA softlock found in stage 2-1 (first stage of world 2) is now fixed;
changedBug fixingsSome achievements are now functioning. If you didn't get an achievement of type "Collect all crystals" in your last playthrough, win any stage and the data will be automatically recalculated;
changedBug fixingsCrashs during cutscenes are now less likely to happen;
fixedBug fixingsA softlock found in stage 1-4 (fourth stage of world 1) is now fixed;
changedBug fixingsFocus on UI's buttons will now return to normal automatically after clicking with your mouse on screen;

Scorchie Adventures changes

changedNow, when using the magma power up, after performing the dash midair, the time to climb the walls have been increased in order to present better controls to the player!
fixedA softlock found in stage 2-1 (first stage of world 2) is now fixed;
changedSome achievements are now functioning. If you didn't get an achievement of type "Collect all crystals" in your last playthrough, win any stage and the data will be automatically recalculated;
changedCrashs during cutscenes are now less likely to happen;
fixedA softlock found in stage 1-4 (fourth stage of world 1) is now fixed;

We've heard the community feedbacks and made some new polishments and bug fixings!

Polishments

Now, when using the magma power up, after performing the dash midair, the time to climb the walls have been increased in order to present better controls to the player!

Bug fixings

  • A softlock found in stage 2-1 (first stage of world 2) is now fixed;

  • Going through walls when hitting an obstacle with the dash is now less likely to happen;

  • Some achievements are now functioning. If you didn't get an achievement of type "Collect all crystals" in your last playthrough, win any stage and the data will be automatically recalculated;

  • Crashs during cutscenes are now less likely to happen;

  • A softlock found in stage 1-4 (fourth stage of world 1) is now fixed;

  • Focus on UI's buttons will now return to normal automatically after clicking with your mouse on screen;

Thank you so much for all your support! We hope you keep enjoying the game!

Source

Steam News / 9 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.