Full notes
Full Scoot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
Fixed first person view not working properly
Altered flight path calculation to allow mods to change gravity at runtime
Fixed bug where scooter was invisible and the rider was glitched out
Optimised scooter spring animation to be consistent across frame-rates
Polished hip spring animation to be consistent across frame-rates
Polished head spring animation to be consistent across frame-rates (fixes head randomly looking in different directions)
Fixed player twisting weirdly when boardsliding
Fixed replay editor camera not having same render distance as game camera
Source
Changelog.gg summarizes and formats this update. How we read updates.
