Full notes
Full Schrodinger's Cat Burglar update
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What changed
- Performance
Schrodinger's Cat Burglar changes
Mew!
A smattering of tweaks to share with you all :
1.108
Made a socket in Maintenance Hub a drainer, to avoid infinite battery charge
Made the flight path of a drone platform in Power Control East less annoying
Tweaked the popup help in Intermediate Item Sharing to be slightly more helpful, I hope
Removed fields on elevator in Maintenance Hub, as they didn’t really serve any purpose
Removed a keycard reader from a puzzle in Dual Event Orientation to make the puzzle less cluttered
Made joysticks not sink down when being interacted with
Gave checkpoint floors collision so the cat doesn’t sink into the geometry
Fixed decals in Research Hub central so they don’t recalculate very frame
Hopefully fixed the weird glyphs in popup help windows
Made sure a few more timing related things are scaled with the Accessibility setting
Fixed a laser-grid layout in Systems Control East to make it more obvious.
Fixed a camera when in a tube in Systems Control East to not go out of bounds.
TAA added to anti aliasing options
Render Scale added (but it’s a little bit experimental - use with caution)
Made the main elevator save process not happen in the first two seconds of a game session, to avoid a possible bug where player progress is lost by continuing a game that was saved in the main elevator. Not sure if this will work, but I hope so…
OK, that's it! Bye!
Source
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