Full notes
Full Schizophrenia update
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What changed
- Gameplay
It has come to me to post this announcement as the game is currently dead and in the development underground. When I first made my two titles in 2020 I was very ambitious for having low knowledge about unreal engine, and the games show that. Being very incomplete and lackluster. However unfortunately, 4 years ago I swapped my power supply out with a new one, thinking I can reuse the old wires and plug them into the new PSU. That fried 8tb of storage including the two titles I released.
But this is not the end. I have a new title I'm releasing called Schizophrenia: The Last Shift. It is a much better quality game than the last two and if you are following these announcements, I think you'll enjoy it as well.
For now, my two previously released games (F.U.B.A.R and Schizophrenia) are going to be kept at $1 USD as a means to support my development journey if a desire was present for such. I do plan on reworking both games under their respective titles with the new knowledge I have gained and anyone with a copy will receive it as a normal update to the game. When this will happen I am unsure of currently, but I have no plans to leave them in the grave.
Schizophrenia: The Last Shift is a project I began shortly after losing the data of the two prior titles. It is meant to show my progress as a developer and to get any feedback from the community to further enhance my games and development career. I highly recommend checking it out.
Thank you all for the feedback and support, I learn something new everyday and want to excel at what I do.
Source
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